Here are additions/corrections based on what's currently in the card preview in no particular order and not written in a systematically consistent way, sorry. Also these notes come from the Start Dash version and could change in the final release, though I doubt it since I had to download the full game when I pre-ordered.
-Blue Ogre is confirmed in the game
-The Ogres are now 40/50 for 80G
-Skeleton has no scroll limit
-Ninja is Rare and costs 70G
-Aqualing is 40G
-Amazon is in the game as a 40/40 for 70G
-Undine is 55G
-Lizardman is 30/40 for 70G
-Woodfolk is 30/40, 75G, and has Support[All]
-Gigentherium is now Normal, and costs 70+G
-Thunder Raven is back as 30/20, 30G, Attacks First
-Wyvern costs 60+Y
-Armet is 45G
-Scale Armor 30G, HP+40
-Spiked Shield 40G
-Sling 30G
-Battering Ram 40G, ST+30, etc.
-Growth Body is in
-Shatter is in
-Debility (Normal) 30G Enchantment, target creature gains ST-20, HP-20, caster draws a card
-Fly 50G, caster rolls 3 dice
-Holy Word 6 is 50G
-Magic Bolt 50G, HP-20
-Wall of Ice is 25G, 0/40, HP+20 during battle
-Wall of Stone is 25G
-Mace is in
-Wonderwall is 10+dicard
-Cait Sith is 50G
-Fire Beak costs 95+R, Attacks First, Penetrates BY, Crits BY
-Cactus Wall also regenerates
-Cockatrice is in
-Gremlin is back for 60G
-Thunder Spawn's abilities are during battle ST+# of owner's blue lands, (I think I'm reading this correctly) can be moved to occupied enemy territory of different color
-Eagle Rapier (Strange) 40G
-Plate Mail is Strange and 50G
-Wonder charm (new item, Strange) 70G, Neutralize 80% of incoming damage from normal attack
-Quintessence is 80G and only works on level 4 and below lands
-Spartoi is 30+discard
-Foresight is now 30G and Strange
-Relief is back
-Gladiator is now Normal and 75G
-Phlogiston is now 30/30, 35G, Critical hit on MHP <=40
[EDIT]
-Doom Devourer's abilities are If user rolls 3 or less, ST&MHP+10 (Max 100); Territory [0G]: Gain MHPx2G, ST&MHP-10.
-Patronus' first ability is Protection from Magic (the effect of Land Protection)
-Python's abilities are Penetrate [ST40 or greater]; At the end of combat, user gains 100G
-Magma Shift affects level 3 and lower red and green lands
-Lizard King is actually King Varan (as written in game)
-Ground shift should be Earth Shift
-Gift is now User gains ranking x50G; User draws a number of cards equal to their ranking
-Magic Leap is Magical Leap. It also says user jumps to target land 1~4 spaces away, so it seems you get to choose the vacant land to jump to.
-Tentacles' abilities are Regeneration; At the end of battle, draw until your hand is at 5 cards
-Giant Slug looks to be Gluey Slug
-Caladrius' second ability is like Territory [40G]: Target creature enchanted with "Vitality"
-Tyrannosaurus only costs 75G now (no discard).
-Force Anklet is now 70G.
Catalogue of known missing cards:
twitter.com/3DS_Culdcept/status/737199386271191042
Creeping Coin
20G, 10/30
At the end of battle user gains 100G; If it kills itself or dies by a spell, user gains 100G.
Incineration
(same as Saga)
Kelpie
(same as Saga but now Strange, 80+B, and new item limit tools)
twitter.com/3DS_Culdcept/status/740463740978630656
Nebiroth
70+R, 50/40
After a successful attack, draw until your hand is at 5 cards; If enemy doesn't use an item, Critical Hit [All].
twitter.com/3DS_Culdcept/status/740098540760768518
Hippocampus
40+B, 20/30, LL: G, IL: Scroll
Neutralize [Neutral]; Territory [60G]: Transform into Kelpie.