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Water Creatures

Water Creatures

Anubias Strange Plant Water
ST:30 HP:50 G:85+Water
Land Limit: Cannot be placed on Fire
In Battle: HP= (number of creatures destroyed thus far x5).
Behemoth Strange Dragon Water
ST:60 HP:60 G:110+WaterWater
Land Limit: Cannot be placed on Fire
Attacks Last / Battle End: Steals 1 card from opposing Cepter.
Bloody Pudding Strange Undead Water
ST:10 HP:10 G:50
Support / Battle Start: ST & MHP+ (supporting creature's ST & MHP). (Up to a maximum of 80).
Charybdis Rare Undead Water
ST:0 HP:60 G:90+Water
Land Limit: Cannot be placed on NeutralCannot be placed on FireCannot be placed on Air
In Battle: HP= (level of battle territory x20).
Crustasea Strange Animal Water
ST:20 HP:50 G:95+Water
In Battle: Opposing creature cannot receive land effect.
Dagon Rare Undead Water
ST:60 HP:80 G:180+WaterWater+Card
Land Limit: Cannot be placed on Fire
Boost: ST+10 to user's Water creatures. / Battle End: User loses 100G magic.
Deadly Fungus Strange Plant Water
ST:20 HP:40 G:65
Defensive / Battle End: MHP+10 (up to a maximum of 80).
Deep Spawn Strange Plant Water
ST:10 HP:50 G:80
Land Limit: Cannot be placed on Fire
Defensive / Upon Victory: Casts "Bind" on opposing Cepter.
Geophage Strange Animal Water
ST:30 HP:50 G:105
Instant Death: 30% to Fire creatures.
Giant Amoeba Normal Undead Water
ST:30 HP:30 G:70
Neutralizes: EarthFire
Giant Eel Normal Dragon Water
ST:30 HP:50 G:95
Neutralizes: Earth
Hydra Strange Dragon Water
ST:40 HP:50 G:105+Water
Regenerates: Except when on Fire land.
Ice Salamander Normal Dragon Water
ST:40 HP:50 G:100+Water
Land Limit: Cannot be placed on Fire
HP increases for every point of damage received from Water creatures (excludes scroll attacks).
Kelpie Rare Animal Water
ST:30 HP:30 G:85+Water
Stops all passing Cepters other than user when placed on a Water land.
King Tortoise Normal Animal Water
ST:10 HP:50 G:60
Attacks Last
Kraken Strange Animal Water
ST:50 HP:60 G:110+WaterWater
Land Limit: Cannot be placed on Fire
Neutralizes: Neutral / In Battle: ST- (User's Fire territories x10).
Leviathan Rare Dragon Water
ST:40 HP:50 G:125+WaterWater
Upon Victory: Battle territory changes to a Water land.
Lilith Normal Undead Water
ST:0 HP:40 G:90
Attacks First / In Battle: ST= (number of cards in user's hand x10).
Lion Mane Strange Animal Water
ST:20 HP:50 G:60
Land Limit: Cannot be placed on AirCannot be placed on EarthCannot be placed on Fire
Defensive / Instant Death: Humanoid Animal Dragon creatures (if ST<=40).
Lizardman Normal Humanoid Water
ST:30 HP:30 G:70
Attacks First
Lung Rare Dragon Water
ST:0 HP:30 G:100+WaterWater
Land Limit: Cannot be placed on Fire
In Battle: ST & HP= (number of Water symbols owned by user).
Mad Clown Rare Humanoid Water
ST:10 HP:20 G:25+Water+Card
Boost: ST+10 to user's creatures.
Marfolk Normal Humanoid Water
ST:20 HP:30 G:30
Medusa Strange Humanoid Water
ST:10 HP:40 G:70+Water
Attack Bonus: Petrify (60%)
Megalodon Strange Animal Water
ST:50 HP:50 G:90+Water
Land Limit: Cannot be placed on FireCannot be placed on AirCannot be placed on EarthCannot be placed on Neutral
Mujina Strange Humanoid Water
ST:30 HP:30 G:55
In Battle: ST & HP= (number of cards in opposing Cepter's hand x10).
Nessie Strange Dragon Water
ST:20 HP:40 G:45+WaterWater
In Battle: HP+ (level of battle territory x5).
Nymph Rare Humanoid Water
ST:10 HP:40 G:75+Water
Land Limit: Cannot be placed on FireCannot be placed on Air
Neutralizes: Fire / Attack Bonus: Charm: Humanoid (60%)
Pirate Normal Humanoid Water
ST:10 HP:30 G:55
Support
Remora Strange Animal Water
ST:20 HP:40 G:55
Land Limit: Cannot be placed on EarthCannot be placed on Fire
Battle End: Steals 1 card from opposing Cepter.
Sea Monk Rare Humanoid Water
ST:30 HP:40 G:90+Water
Land Limit: Cannot be placed on Fire
Neutralizes: Humanoid / Scroll Critical Hit / Attack Bonus: Paralysis: Humanoid
Storm Giant Normal Humanoid Water
ST:40 HP:60 G:140+Water
Critical Hit: Fire
Undine Normal Undead Water
ST:30 HP:30 G:50
In Battle: HP= (number of user's Water territories x20). / Neutralizes: Water
Wall of Ice Normal Undead Water
ST:0 HP:40 G:60
Land Limit: Cannot be placed on Fire
Defensive / In Battle: HP+20
Wizard Normal Humanoid Water
ST:0 HP:30 G:60
Support / Scroll Critical Hit

Last Updated on Wednesday, 15 May 2013 12:48

Card of the Moment

Mandrake PS1
ST:10 HP:50
G:85+
Defensive / Battle End: If HP is 20 or under, both it and opponent's creature are destroyed.

Culdcept Saturn/PS1

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