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(HoF) Storm (BY, 31/6/13)

2 Ahuizotl
2 Aspidochelone
2 Drool
2 Hyde
2 Lizard Man
2 Quicksilver
1 Yeti
1 Dhampir
1 Lightning Dragon
1 Lord of Bane
1 Sphinx
2 Tengu
2 Wyvern
2 Frost Beast
4 Storm Avatar
4 Stymphalides

4 Storm Armor
2 Storm Spear

2 Crusher
2 Influence
2 Paralyzer
2 Reincarnation
1 Revelation
1 Revival
1 Sink
1 Telegnosis
1 Weathering

Storm was created several years ago right around the time Andyman made Magma. Magma was such a success in the League, I was wondering if I couldn't make the Blue/Yellow equivalent. Thus... Storm was made.

Very few revisions have been done to it. I made it to have as many answers to various situations as I could. This deck isn't a fast one. It bides its time while setting itself up for success. Most people don't realize the pain is coming until it's too late and suddenly a 150/150 Storm Avatar is ruining things. Frost Beast with Storm Spear is brutal. Sink and Weathering make those unattainable lands (well, nothing is unattainable with this deck) more manageable. Tengu is Tengu. Hyde is there for those annoying Cepters who use too many Counter Amulets.

The calm before the storm is very appropriate for this deck. Everything seems fine until you choose to unleash the devastation. Have fun with it, I surely have.


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Last Updated on Wednesday, 15 May 2013 12:48

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