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Culdcept Saga - Player Decks

Misery (NRG, 23/9/18)

4 Ivory Idol
2 Lunatic Hare
1 Boggart
3 Gas Cloud
2 Tokebi
2 Hypno Sloth
2 Revenant
2 Rock Shell
1 Sakuya
3 Spiny Agama
1 Wolverine

3 Petrify Stone
3 Ring of the Succubus
3 Spectre's Robe

4 Anti-Magic
2 Chariot
4 Crusher
4 Fame
2 Find
2 Relief

Whooh05 and I collaborated to build this unique Free-For-All deck to exploit a behavior we've observed while playing Culdcept Saga online: Many players don't take a card's rarity into account when building a deck. Or more accurately, they tend to use a lot of S and R-rarity cards, mainly because of these cards' overall more powerful effects and abilities. Normally, that isn't a big deal... but it becomes a very big problem when Ivory Idol is on the map.

Ivory Idol
ST:0 HP:20 MHP:20 G:60
Item Limit:
Defensive / Global Ability: Cards of rarity S require 1.5x magic to use. Cards of rarity R and E require double.

A lot of normally affordable S-rarity creatures suddenly cost upwards of 100G. Armored Dragon and the elemental Avatars cost 200G. The elemental dragons cost 280G. Boosting creatures like Brontides and Lord of Bane cost 320G. Ouch.

But wait - the idol's insidious game-wide effect extends to items and spells as well. The very popular Magma and Storm Armor now cost 100G. Metamorphose Belt is 140G. It is a very rude surprise indeed when you can't afford to equip an item to defend your high-level land.

Drain Magic suddenly isn't quite as useful, at 120G. Trade becomes a losing proposition, as few creatures are worth swapping for at 200G. Mass damage is rendered a non-factor. Sculpture is 300G. Land-change spells are 320G. You get the idea - Ivory Idol disrupts an incredible array of strategies.

But we didn't stop there. We took the inherent G disparity (since Misery is nearly all N-rarity cards, which aren't affected by the idol) and made the gap even wider. Boggart and Wolverine are both N cards and take big tolls. Fame is also N, and Tokebi's outstanding Territory ability enables you to level up lands in a big hurry. Funnel the extra G into Gas Cloud and Spiny Agama, which are insanely hard to kill when your opponents are in a full-on financial crisis. Push them onto your high tolls with Hypno Sloth's Holy Word 1 ability.

Did an opponent manage to turn something into a problem? It's nothing that that always-awesome Lunatic Hare + Ring of the Succubus combo can't deal with. Set it up with Revenant's Attack Bonus. After you take their valuable land away, swap a strong defender in with Relief and change the land to Earth with Sakuya's ability.

Playing against aggressive opponents who can somehow afford to keep the pressure on? Opt for a passive keep-away Land Transfer strategy with Rock Shell. You'll almost certainly outpace their G production. Also, 4x Anti-Magic ensures that they can't touch your hand most of the time.

Want to be even more devious? Misery uses a passive deprivation approach, but there's nothing stopping you from making it active. Bandit just happens to be an N-rarity card, and he's fantastic with Spectre's Robe. Land Drain is S-rarity, but it's only 30G with Ivory Idol on the map. Pain is an N card.

You might be wondering about the deck's name - it has two meanings. Misery because it's miserable to cope with, and also because the deck itself is Miser-y... it does a lot with low-G cards. Get it?


Like this deck and want to build your own like it?

We've done the work for you! Click here to go straight to the Culdcept Saga Deck Builder and customize as you see fit! :-)

Last Updated on Wednesday, 14 June 2017 10:58

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