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Creatures - Rarity R

If you're looking for an easy-to-print list, grab IVIad IVIaxx's spreadsheet here.

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Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Neutral Creatures

Archbishop
ST:30 HP:30 MHP:30 G:60
Territory (50G): Removes Enchantment effects from target creature (territory). / Immune to Destroy Item and Steal Item effects.
Armored Dragon
ST:60 HP:60 MHP:60 G:100+
Item Limit:
Attacks First / Neutralizes: / Territory (70G): Deals 30 damage to target creature.
Beast Gear
ST:30 HP:30 MHP:30 G:70
Item Limit:
Cannot be targeted by spells or territory abilities. / Neutralizes: Scroll attacks.
Colossus
ST:70 HP:70 MHP:70 G:120
Item Limit:
Does not receive lap recovery. / Cannot be targeted by spells or territory abilities.
Doppelganger
ST:0 HP:30 MHP:30 G:10+
In Battle: Transforms into same creature as opponent.
Dragon's Egg
ST:0 HP:30 MHP:30 G:50
Item Limit:
Territory (100G): Evolves into a random dragon.
Gold Idol
ST:0 HP:20 MHP:20 G:70
Item Limit:
Defensive / Global Ability: Requirements for summoning creatures other than magic cost are ignored.
Great Fossil
ST:0 HP:50 MHP:50 G:60+
Item Limit:
Defensive / Does not claim tolls. / Upon Defeat: Transforms into Tyrannosaurus.
Living Mirror
ST:0 HP:30 MHP:30 G:60
Item Limit:
Reflects: Scroll attacks. / Item Creature
Living Scroll
ST:0 HP:20 MHP:20 G:40
Item Limit:
In Battle: Performs a scroll attack of ST=20 if not equipped with an item. / Item Creature
Lunatic Hare
ST:20 HP:30 MHP:30 G:20
Battle End: Swaps opponent's ST and HP values.
Migoal
ST:40 HP:40 MHP:40 G:80+
Critical Hit: / Neutralizes:
Ogre Lord
ST:40 HP:50 MHP:50 G:90
Scroll Critical Hit / In Battle: ST+30 if Red or Yellow Ogre are in play, HP+30 if Blue or Green Ogre are in play.
Opal Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: In battle, all creatures gain Regenerates ability.
Possession
ST:10 HP:10 MHP:10 G:40
Territory (80G): Steals target level 1 enemy territory, then is destroyed.
Samurai
ST:50 HP:30 MHP:30 G:80
Instant Death: 60% vs. creatures with MHP of 30 and under.
Sanctum Guard
ST:40 HP:40 MHP:40 G:70
Attacks First / Upon Victory: User gains 5 symbols of same element as battle territory.
Shapeshifter
ST:20 HP:30 MHP:30 G:10
Territory (50G): Evolves into a random creature.
Wonder Wall
ST:0 HP:30 MHP:30 G:30+
Item Limit:
Defensive / Neutralizes:

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Fire Creatures

Ares
ST:50 HP:60 MHP:60 G:90+
Land Limit:
Boost: ST+20 to invading creatures.
Ba-al
ST:50 HP:50 MHP:50 G:80++
Attacks First / Battle End: Destroys a random card from user's hand.
Barrow Wight
ST:20 HP:30 MHP:30 G:50+
Attack Bonus: Sleep
Burnacle
ST:50 HP:60 MHP:60 G:80+
Item Limit:
Defensive / Territory (50): Casts Fog on target land.
Coaloid
ST:30 HP:30 MHP:30 G:60+
Land Limit:
In Battle: ST & HP+ (number of user's territories x10). / User gains (number of territories x50G) magic if destroyed by spell or territory ability.
Conjurer
ST:20 HP:30 MHP:30 G:40
Item Limit:
Territory (80G): Summons Ba-al to vacant land of user's choice, then is destroyed. / Scroll Critical Hit
Death Scythe
ST:70 HP:10 MHP:10 G:40+
Item Limit:
Territory (50G): Evolves into Mummy.
Domovikha
ST:10 HP:20 MHP:20 G:10
Territory (70G): Adds Land Protection to target territory.
Domovoi
ST:20 HP:20 MHP:20 G:10
Territory (30G): Adds Phantasm to target territory.
Gladiator
ST:50 HP:40 MHP:40 G:70
Item Limit:
Critical Hit:
Hell Pyron
ST:70 HP:60 MHP:60 G:160++
Land Limit:
Territory (30G): User gains (number of creatures destroyed thus far x50G) magic, then number is reset. / Boost: ST+10 to creatures.
Hive Queen
ST:20 HP:40 MHP:40 G:40+
Item Limit:
Territory (20G): Adds Hive Worker to user's hand.
Peluda
ST:40 HP:30 MHP:30 G:40+
Item Limit:
Territory (100G): Deals 10 damage to all creatures.
Volcanic Dragon
ST:60 HP:50 MHP:50 G:140+
Land Limit:
Item Limit:
Attacks First / Neutralizes: / In Battle: Performs a scroll attack of its base ST value if not equipped with an item.

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Water Creatures

Ahuizotl
ST:30 HP:50 MHP:50 G:60+
Land Limit:
Item Limit:
Territory (80G): Transforms target territory belonging to user into a land.
Bookworm
ST:10 HP:20 MHP:20 G:10+
Item Limit:
Territory (40G): User chooses a card from target enemy Cepter's hand and destroys it.
Charon
ST:20 HP:30 MHP:30 G:70+
Item Limit:
Neutralizes: All non-scroll attacks. / User pays (amount of neutralized damage x2G) magic.
Deep-Sea Dragon
ST:50 HP:60 MHP:60 G:140+
Land Limit:
Item Limit:
Attacks First / Neutralizes: / In Battle: Performs a scroll attack of its base ST value if not equipped with an item.
Hyde
ST:30 HP:30 MHP:30 G:50+
Land Limit:
Territory (50G): Adds Paralysis to target creature.
Kelpie
ST:30 HP:30 MHP:30 G:70+
Item Limit:
Stops all passing Cepters other than user when placed on a land.
Lung
ST:0 HP:30 MHP:30 G:50+
Land Limit:
Item Limit:
In Battle: ST & HP= (number of symbols owned by user).
Poseidon
ST:50 HP:60 MHP:60 G:90+
Land Limit:
Boost: HP+20 to defending creatures.
Quicksilver
ST:20 HP:30 MHP:30 G:50
Territory (60G): Evolves into creature with highest MHP currently in play.
Rahab
ST:60 HP:70 MHP:70 G:160++
Land Limit:
Neutralizes: Creatures with MHP of 50 and up. / Boost: HP+10 to creatures.
Saint
ST:30 HP:30 MHP:30 G:60
Neutralizes: / Instant Death: 80% against creatures.
Sea Bonze
ST:20 HP:40 MHP:40 G:70
Land Limit:
Defensive / In Battle: No effects or abilities can be used during battle.
Swamp Spawn
ST:10 HP:40 MHP:40 G:20
Land Limit:
Item Limit:
Defensive / Territory (50G): Adds Holy Word 0 to target Cepter.
Yeti
ST:40 HP:40 MHP:40 G:80+
Item Limit:
Neutralizes: / Instant Death: 60% against creatures.

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Earth Creatures

Bone Golem
ST:40 HP:50 MHP:50 G:100+
Land Limit:
Regenerates / Territory (60G): Transforms target Skeleton into Bone Golem.
Branch Army
ST:30 HP:30 MHP:30 G:60
In Battle: ST+ (number of creatures in play x5). / Territory (50G): Evolves into Mudman.
Brontides
ST:60 HP:70 MHP:70 G:160++
Land Limit:
Support / Boost: HP+10 to creatures.
Gigantherium
ST:50 HP:60 MHP:60 G:90+
Item Limit:
In Battle: HP-20 if battle territory has an Enchantment upon it.
Hardrock Dragon
ST:50 HP:60 MHP:60 G:140+
Land Limit:
Item Limit:
Attacks First / Neutralizes: / Territory (80G): Deals 30 damage to target or creature.
Humbaba
ST:50 HP:40 MHP:40 G:80++
Land Limit:
Attack Bonus: Poison / Boost: ST-10 to creatures.
Odradek
ST:20 HP:20 MHP:20 G:40
Support / HP & MHP cannot be altered by spells or territory abilities.
Raksas
ST:50 HP:30 MHP:30 G:70+
Upon Victory: Opponent Cepter loses 30% of their most numerous symbol.
Sage
ST:20 HP:30 MHP:30 G:70
Support / Immune to Destroy Item and Steal Item effects.
Sakuya
ST:20 HP:30 MHP:30 G:40+
Land Limit:
Immediate / Territory (80G): Transforms target territory in user's possession to a land.
T'ao T'ieh
ST:40 HP:40 MHP:40 G:70+
Land Limit:
Upon Victory: ST & MHP+10 (up to a maximum of 100).
Unnameable
ST:40 HP:10 MHP:10 G:20++
Item Limit:
Attacks Last / Instant Death: 70% / Upon Victory: Destroys any cards identical to defeated creature in opponent Cepter's book and hand.
Vampire
ST:40 HP:40 MHP:40 G:80+
Land Limit:
Item Limit:
Attacks First / Attack Bonus: HP+ (damage dealt to opponent).

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Air Creatures

Cherub
ST:10 HP:30 MHP:30 G:30+
Attack Bonus: 60% chance of causing creatures with MHP of 50 and up to return to their hand.
Dhampir
ST:40 HP:40 MHP:40 G:80+
Neutralizes: / Instant Death: 60% to creatures.
Doodle Beetle
ST:10 HP:50 MHP:50 G:40+
Item Limit:
Defensive / Enchanted: Quicksand
Flying Puffer
ST:20 HP:40 MHP:40 G:40++
Item Limit:
Upon Victory: Is destroyed. / Upon Defeat: Destroys opponent.
Garuda
ST:0 HP:40 MHP:40 G:60+
Land Limit:
In Battle: ST & HP= (number of creatures in play x10).
Leprechaun
ST:20 HP:20 MHP:20 G:40+
Battle Start: Gives opponent its own item and forces them to use it.
Lightning Dragon
ST:60 HP:50 MHP:50 G:140+
Land Limit:
Item Limit:
Attacks First / Neutralizes: / Territory (80G): Deals 30 damage to target or creature.
Lord of Bane
ST:70 HP:60 MHP:60 G:160++
Land Limit:
Territory (60G): Target enemy Cepter loses (number of symbols owned x5G) magic. / Boost: ST+10 to creatures.
Night Fiend
ST:20 HP:40 MHP:40 G:70+
Land Limit:
Item Limit:
Attacks First / In Battle: ST+ (level of battle territory x20).
Paladin
ST:50 HP:50 MHP:50 G:90+
Land Limit:
Critical Hit: / Regenerates
Soul Collector
ST:20 HP:30 MHP:30 G:60+
In Battle: ST+ (number of creatures destroyed thus far x5).
Sphinx
ST:40 HP:50 MHP:50 G:80++
Land Limit:
Attack Bonus: Confusion / Boost: HP-10 to creatures.
Sword Princess
ST:40 HP:30 MHP:30 G:90+
Attacks First / Enchanted: Phantasm / Territory (100G): Evolves into Armed Princess.
Tetrarm
ST:10 HP:40 MHP:40 G:60+
Attacks twice.

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Dual-Element Creatures

Frost Beast
ST:0 HP:30 MHP:30 G:40+
Reflects:
Gogma
ST:40 HP:50 MHP:50 G:100+
Item Limit:
Attacks First / Territory (200G): Raises target level 1 territory to level 3.
Jack-o'-Lantern
ST:10 HP:60 MHP:60 G:40+
Attacks Last / Attack Bonus: Steals (own remaining base HP x2G) magic from opponent Cepter.
Magma Avatar
ST:30 HP:30 MHP:30 G:100+
In Battle: ST & HP= (number of lands owned by user x15).
Storm Avatar
ST:30 HP:30 MHP:30 G:100+
In Battle: ST & HP= (number of lands owned by user x15).
Warlock
ST:20 HP:30 MHP:30 G:60+
Cannot be targeted by spells or territory abilities. / Territory (60G): Adds Anti-Magic to target Cepter. / Scroll Critical Hit

Last Updated on Wednesday, 15 May 2013 08:48

Card of the Moment

Great Fossil 360
ST:0 HP:50 MHP:50
G:60+
Item Limit:
Defensive / Does not claim tolls. / Upon Defeat: Transforms into Tyrannosaurus.

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