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Map Combos

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Map Combos are accomplished by placing two or more creatures on the map that result in an unusual or powerful effect.

   
Goblin Normal
ST:20 HP:30 MHP:30 G:0
Borgess Rare
ST:30 HP:30 MHP:30 G:40
Boost: HP+20 to creatures.
Red Cap
ST:30 HP:30 MHP:30 G:30+
In Battle: ST & HP= (number of Goblins in play x20). / Boost: ST & HP+20 to all Goblins.

"40/70 Goblins become a scary army in a big hurry." - Andyman

 
Lone Beast Strange Fire
ST:20 HP:40 MHP:40 G:80
In Battle: HP+ST / Critical Hit: If adjacent User-owned territory.
Fay Normal
ST:20 HP:40 MHP:40 G:70
Scroll Critical Hit: All / Creature Spell (50G): ST+20 to target creature (up to a maximum of 100).

"Use Fay to boost Lone Beast's base ST, which gets added to his HP in battle. With just one use of Fay, it'll have 80HP in battle." - SBRJCT

 
Thief Normal
ST:20 HP:40 MHP:40 G:30
Battle Start: Steals opponent's item if using no items of your own.
Borgess Rare
ST:30 HP:30 MHP:30 G:40
Boost: HP+20 to creatures.

"At MHP=60, she can only be taken down by creatures that can hit ST>=60 without items." - SBRJCT

Last Updated on Friday, 14 April 2017 15:09

Card of the Moment

Otohime Revolt
ST:40 HP:40 MHP:40
G:70+
Boost: HP+10 to defending creatures. / Battle End: Adds "Last Breath" to enemy creature.

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