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Creatures - Fire

This list draws its information directly from the English release of Culdcept Revolt. If you spot an error, please let us know!

If you're looking for an easy-to-print list, grab Whooh05's spreadsheet here.

Click a card to view it full size.

Fire Fire Creatures

Ammon Strange Fire
ST:30 HP:30 MHP:30 G:70
Synergy: Earth (ST & HP+20). / Anti-Spell
Angry Mob Fire
ST:20 HP:30 MHP:30 G:50+Fire
In Battle: Quickly tap the A Button to increase ST. If ST is raised above 100 in this way, it becomes 10.
Ba-al Fire
ST:50 HP:50 MHP:50 G:40+Fire+Card
Attacks First / Battle End: Destroys a random card from user's hand.
Birdmaiden Strange Fire
ST:30 HP:30 MHP:30 G:65
Item Limit:
Vigorous / Secret Art (50G): Adds "Distant Movement" Single-Enchant to user's target creature.
Burnacle
ST:30 HP:60 MHP:60 G:70
Land Limit: Cannot be placed on Air
Item Limit:
Defensive / Secret Art (50G): Adds "Blind" Single-Enchant to target enemy creature. (Toll fees are halved.)
Burning Titan Strange
ST:60 HP:60 MHP:60 G:90
Land Limit: Cannot be placed on Water
Item Limit:
In Battle: ST & HP-30 if user possesses 5 or more territories.
Cait Sith Fire
ST:20 HP:30 MHP:30 G:50
Land Limit: Cannot be placed on Water
Neutralizes: Attacks from creatures with ST of 40 and up. / Anti-Spell
Chimera Fire
ST:30 HP:50 MHP:50 G:80+Fire
Item Limit: Cannot use scrolls
Attacks First / ST+10 each time user receives a lap bonus (up to a max of 100).
Conjurer Strange Fire
ST:20 HP:30 MHP:30 G:45
Item Limit: Cannot use weapons
Scroll Critical Hit / Secret Art (80G): Summons Ba-al to vacant land of user's choice, then is destroyed.
Creeping Flame
ST:30 HP:50 MHP:50 G:55
Item Limit:
Defensive / Secret Art (30G): Moves to a neighboring land.
Dead Warlord Strange
ST:40 HP:40 MHP:40 G:60+
Synthesis: Earth (ST & MHP+20). / Boost: ST+10 to invading creatures.
Death Leech
ST:20 HP:20 MHP:20 G:20+
Land Limit: Cannot be placed on Air
Item Limit:
Secret Art (80G): Destroy target creature that is Fatigued and not at maximum HP and move to its territory.
Death Scythe Strange
ST:70 HP:10 MHP:10 G:15+
Item Limit:
Secret Art (50G): Evolves into Mummy.
Domovikha Strange
ST:10 HP:20 MHP:20 G:20
Secret Art (80G): Adds "Anti-Spell" Single-Enchant to user's target creature.
Doom Devourer Strange
ST:30 HP:30 MHP:30 G:50
Item Limit:
If user's roll is 3 or less, ST & MHP+10 (max. 100) / Secret Art (0G): User gains (MHP x2)G then, ST & MHP-10.
Fay Normal
ST:20 HP:40 MHP:40 G:70
Scroll Critical Hit / Secret Art (50G): ST+20 to target creature (up to a max of 100).
Fire Beak Rare Fire
ST:50 HP:40 MHP:40 G:95+Fire
Item Limit: Cannot use armor Cannot use scrolls
Attacks First / Critical Hit: / Penetrates:
Fire Drake Strange Fire
ST:30 HP:40 MHP:40 G:80
In Battle: ST+ (Number of Fire creatures in play x5).
Flame Duke Rare Fire
ST:50 HP:50 MHP:50 G:60+FireFire
Attacks First / Critical Hit: When equipped with a weapon. / Battle End: Recycles equipped items to user's book.
Gas Cloud Normal Fire
ST:30 HP:30 MHP:30 G:45
Item Limit: Cannot use armor
Neutralizes: 1/2 of damage received from Normal Attacks.
General Guan Strange Fire
ST:30 HP:40 MHP:40 G:65+Fire
Item Limit: Cannot use tools
Attacks First / In Battle: ST+ (Number of creatures with MHP of 50 and up x5).
Gladiator Normal Fire
ST:40 HP:40 MHP:40 G:75
Item Limit: Cannot use armor Cannot use scrolls
Critical Hit:
Hell Pyron
ST:70 HP:60 MHP:60 G:80++
Land Limit:
Item Limit: Cannot use tools
Boost: ST+10 to & creatures. / Secret Art (30G): User gains (# of creatures destroyed x30)G, then number is reset.
Hive Queen Strange
ST:20 HP:40 MHP:40 G:40+Fire
Item Limit:
Secret Art (20G): Adds Hive Worker to user's hand.
Hive Worker Strange
ST:20 HP:20 MHP:20 G:30
Item Limit:
In Battle: ST & HP+ (number of Hive Workers in play x10).
King Varan
ST:60 HP:50 MHP:50 G:100
Item Limit:
Knight-errant Rare
ST:40 HP:30 MHP:30 G:60+
Synthesis: (Evolves into Armed Paladin). / Reflects: 1/2 of damage received from Normal Attacks.
Lavakin Strange Fire
ST:60 HP:30 MHP:30 G:70
In Battle: ST- (number of rounds), HP+ (number of rounds).
Lone Beast Strange Fire
ST:20 HP:40 MHP:40 G:80
In Battle: HP+ (this creature's base ST). / Critical Hit: If user owns territory adjacent to battle territory.
Minotaur Normal Fire
ST:40 HP:40 MHP:40 G:60
Mushussu Rare Fire
ST:40 HP:50 MHP:50 G:70+Fire
Item Limit: Cannot use scrolls
Synergy: Earth (ST+20, HP+10). / Critical Hit:
Nebiros Strange Fire
ST:50 HP:40 MHP:40 G:70+Fire
Attack Bonus: User draws cards until their hand contains 5 cards. / Critical Hit: If opponent does not equip an item.
Old Willow Rare Fire
ST:20 HP:40 MHP:40 G:70+FireFire
Item Limit: Cannot use weapons Cannot use tools Cannot use scrolls
Defensive / Stops all passing Cepters other than user when placed on a Fire land.
Phlogiston
ST:30 HP:30 MHP:30 G:35
Critical Hit: Creatures with MHP of 40 and under.
Phoenix Normal Fire
ST:40 HP:30 MHP:30 G:40
Item Limit: Cannot use scrolls
Upon Defeat: Returns to user's hand.
Pyroculus Rare Fire
ST:10 HP:40 MHP:40 G:30+
Land Limit: Cannot be placed on Water
Item Limit:
Synthesis: Spells (Evolves into Hell Pyron). / Neutralizes: Scroll Attacks.
Pyromancer Rare Fire
ST:30 HP:50 MHP:50 G:70
In Battle: Performs a Scroll Attack of ST=30 if not given an item. / Battle End: ST=20, MHP=30 if the enemy landed an attack.
Python Strange Fire
ST:40 HP:50 MHP:50 G:75+Fire
Item Limit: Cannot use armor
Penetrates: Creatures with ST of 40 and up. / Battle End: User gains 100G when invading.
Red Ogre
ST:40 HP:50 MHP:50 G:80
Sharazad Strange Fire
ST:20 HP:30 MHP:30 G:50
Support: FireEarth / Secret Art (30G): Clears from all Cepters.
Shieldmaiden Strange Fire
ST:40 HP:40 MHP:40 G:80
Vigorous
Shocker Strange Fire
ST:10 HP:40 MHP:40 G:70
Attacks First / Vigorous / Attack Bonus: Adds Fatigued to target creature.
Sigurd Strange Fire
ST:40 HP:40 MHP:40 G:80+Fire
Instant Death: 60% against creatures with ST of 50 and up. / Neutralizes: Attacks from creatures with MHP of 50 and up.
Sulfurous Balloon Fire
ST:10 HP:40 MHP:40 G:20+Fire
Item Limit: Cannot use scrolls
Upon Defeat: HP-40 to opponent.
Tiamat Rare Fire
ST:60 HP:60 MHP:60 G:110+FireFire
Attacks First / Critical Hit: / Upon Victory: Changes battle territory to a Fire land.
Uriel Fire
ST:40 HP:40 MHP:40 G:90
Critical Hit: Creatures under an effect. / Secret Art (50G): Removes the Global currently in effect.
Valkyria Strange Fire
ST:30 HP:30 MHP:30 G:70+Fire
Attacks First / Support: / Upon Victory: ST+10 (up to a max of 100).
Volcanic Dragon
ST:50 HP:50 MHP:50 G:80+
Land Limit:
Item Limit:
Attacks First / In Battle: Performs a Scroll Attack of its base ST value if not equipped with an item.

Fire Special Fire Creatures

Armed Paladin
ST:0 HP:50 MHP:50 G:200+
In Battle: ST= (number of & creatures in play x10). / Neutralizes: Scroll Attacks

Fire Fire Evo Cards

The Evo Card Primer has more detailed information on these creatures.

Puppy Dragon
ST:0-55 HP:5-45 ST+HP<=60 G:(varies)
(abilities vary)
Young Dragon
ST:0-65 HP:5-65 50<=ST+HP<=100 G:(varies)
(abilities vary)
Massive Dragon
ST:0-35 HP:60-80 70<=ST+HP<=90 G:(varies)
(abilities vary)
Assault Dragon
ST:60-80 HP:5-35 70<=ST+HP<=110 G:(varies)
(abilities vary)
Massive Dragon Super
ST:30-55 HP:70-80 110<=ST+HP<=135 G:(varies)
(abilities vary)
Assault Dragon Super
ST:70-80 HP:30-55 110<=ST+HP<=135 G:(varies)
(abilities vary)
Great Dragon
ST:40-75 HP:40-75 100<=ST+HP<=140 G:(varies)
(abilities vary)
Great Dragon Super
ST:60-80 HP:60-80 140<=ST+HP G:(varies)
(abilities vary)

Last Updated on Wednesday, 18 October 2017 17:43

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