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Spells - Land Altering

This list draws its information directly from the English release of Culdcept Revolt. Some info has been updated to add clarity and/or to correct errors. If you spot an error we've missed, please let us know!

If you're looking for an easy-to-print list, grab Whooh05's spreadsheet here.

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Multi-Instant Spells

Air Shift Normal Instant
G:100
Changes target territory belonging to user into a Air land.
Asteroid Rare Instant
G:100+Card
Lowers target territory's level by 1. / Synthesis: Asteroid (Changes effect to "Target territory's level becomes 1.")
Earth Shift Normal Instant
G:100
Changes target territory belonging to user into a Earth land.
Fire Shift Normal Instant
G:100
Changes target territory belonging to user into a Fire land.
Flatland Strange Multi-Instant
G:100
Hidden / If user has five or more level 2 territories, raise each land's level by 1. / If not, Recycles to book.
Influence Strange Instant
G:80
Changes target territory into its owner's most numerous land element.
Joint World Rare Global
G:50
Adds "Cross-Element Chains" Enchant to world. (For 6 rounds, Fire and Earth territories chain together and Water and Air territories chain together.)
Land Transfer Strange Instant
G:100
Releases target territory from user's control and reverts it to magic at 70% of its value.
Magma Shift Strange Instant
G:120
Changes target level 3 or lower Fire territory into a Earth land, or changes target level 3 or lower Earth territory into a Fire land.
Quintessence Rare Instant
G:80
Changes a target territory with a level lower than 5 to Multi-Element.
Solid World Rare Global
G:70
Adds "Land Protection" Enchant to the world. (For 6 rounds, lands cannot have their level lowered and their element cannot be changed by spells.)
Storm Shift Strange Instant
G:120
Changes target level 3 or lower Water territory into a Air land, or changes target level 3 or lower Air territory into a Water land.
Subsidence Rare Instant
G:100+Card
Lowers level of target enemy Cepter's highest level territory by 1. / Synthesis: Subsidence (Changes target to "all Cepters.").
Sudden Impact Strange Instant
G:100
Hidden / Lowers level of target level 4 territory by 1.
Water Shift Normal Instant
G:100
Changes target territory belonging to user into a Water land.

Last Updated on Friday, 12 January 2018 12:42

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