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Items - ST Altering

This list draws its information directly from the English release of Culdcept Revolt. Some info has been updated to add clarity and/or to correct errors. If you spot an error we've missed, please let us know!

If you're looking for an easy-to-print list, grab Whooh05's spreadsheet here.

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Armor Items

Argent Key Rare Tool
G:70
Attacks First / ST+10 / Attack Bonus: Moves equipped creature to random vacant land if opponent was not destroyed.
Armet Normal Tool
G:45
ST-10 / HP+40
Aura Strike Rare Scroll
G:90
Scroll Attack: ST= (equipped creature's base ST).
Battering Ram Normal Weapon
G:40
ST+30 / Instant Death: 100% against Defensive creatures.
Battle Axe Normal Weapon
G:30
ST+40
Binding Whip Normal Weapon
G:30
ST+30 / Attack Bonus: "Paralysis" Enchant.
Boomerang Strange Weapon
G:50
ST+20 / HP+10 / Battle End: Recycles to Hand
Burning Heart Strange Tool
G:70
ST+20 / HP+20 / Upon Defeat: Destroys opponent.
Burning Rod Rare Scroll
G:90
Scroll Attack: ST= (number of user's FireEarth territories x10). / Scroll Critical Hit: WaterAir
Catapult Normal Weapon
G:50
ST+30 / HP+30
Chain Saw Strange Weapon
G:50
ST+ (Length of battle territory's chain x20).
Chilling Blast Rare Scroll
G:90
Scroll Attack: ST= (number of User's WaterAir territories x10). / Scroll Critical Hit: FireEarth
Claw of Shade Rare Weapon
G:90
ST+ (Number of creatures in play with same element as opponent x10).
Claymore Rare Weapon
G:50
ST+50
Diamond Armor Strange Armor
G:60
Attacks Last / ST-30 / HP+60
Drill Lance Strange Weapon
G:50
ST+20 / Penetrates
Eagle Rapier Strange Weapon
G:40
Attacks First / ST+30
Golden Hammer Normal Weapon
G:50
ST+40 / Attack Bonus: Gain 200G if opponent was not destroyed.
Long Sword Normal Weapon
G:10
ST+30
Mace Normal Weapon
G:0
ST+20
Magma Flail Strange Weapon
G:70
ST+ (number of Fire & Earth creatures in play x5). / Critical Hit: AirWater
Magma Hammer Normal Weapon
G:20
ST+20 / Critical Hit: When equipped creature is Fire or Earth.
Moon Scimitar Normal Weapon
G:30
ST+30 / Attack Bonus: "Sleep" Enchant.
Murasame Rare Weapon
G:80
ST+20 / Disables opponent's Neutralizes and Reflects abilities.
Napalm Arrow Strange Weapon
G:50
ST+30 / HP+20 / MHP-40 to opponent if no damage was dealt to opponent during battle.
Necro Plasma Strange Scroll
G:70
Scroll Attack: ST=50 / In Battle: Transforms into Skeleton.
Petrify Stone Normal Tool
G:20
ST=0 / HP=80
Prismatic Wand Strange Weapon
G:70
ST & HP+40 if equipped creature's element is different from opponent's element.
Shadow Blaze Strange Scroll
G:70
Scroll Attack: ST=40 / Scroll Critical Hit: If the opponent has more than one copy of the enemy creature in play.
Silver Plow Strange Tool
G:30
ST+10 / HP+20 / Battle End: Raises the level of battle territory by 1.
Sling Normal Tool
G:30
Attacks First / ST+10 / HP+10
Soul Ray Strange Scroll
G:70
Scroll Attack: ST=30 / Battle End: Recycles to hand.
Spark Ball Normal Scroll
G:60
Scroll Attack: ST=40
Spectre's Robe Normal Armor
G:60
ST & HP+ (random value between 10 and 70).
Sphere Shield Strange Armor
G:100
ST=0 / Neutralizes: Normal Attacks.
Stormcauser Rare Weapon
G:55
ST+60 / HP-30
Storm Halberd Strange Weapon
G:70
ST+ (number of Water & Air creatures in play x5). / Critical Hit: FireEarth
Storm Spear Normal Weapon
G:20
ST+20 / Critical Hit: When equipped creature is Water or Air.
Sword of Pluck Normal Weapon
G:40
ST+40 / Critical Hit: When equipped creature has a Rarity of Normal.
Tearing Halo Strange Scroll
G:60
Scroll Attack: ST=30 / Scroll Critical Hit: Unless equipped creature is Neutral / Immune to Destroy Item and Steal Item effects.
Trident Normal Weapon
G:50
ST+40 / HP+20
Twin Spike Strange Tool
G:30
ST+20 / Attack Bonus: Transforms opponent into same creature as equipped creature.
Vorpal Sword Rare Weapon
G:60
ST+30 / Critical Hit: Creatures with MHP of 40 and up.

Last Updated on Friday, 12 January 2018 10:07

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Great Dragon Super Revolt
ST:60-80 HP:60-80 140<=ST+HP
G:(varies)
(abilities vary)

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