Spells - Synthesis

This list draws its information directly from the English release of Culdcept Revolt. Some info has been updated to add clarity and/or to correct errors. If you spot an error we've missed, please let us know!

If you're looking for an easy-to-print list, grab Whooh05's spreadsheet here.

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Multi-Instant Spells

Asteroid Rare Instant
Lowers target territory's level by 1. / Synthesis: Asteroid (Changes effect to "Target territory's level becomes 1.")
Debility Strange Instant
ST=0 to target creature. / Synthesis: Spells (MHP-20 to target creature.) / User draws a card.
Diselement Strange Enchant
Adds "Nullify Land Effect" Enchant to target creature (No land effect). / Synthesis: Creatures (Changes target to "all Fatigued creatures.") / User draws a card.
Erosion Rare Multi-Instant
If target Cepter has 2 or more of the same card in their hand, those cards are destroyed. / Synthesis: Spells (Changes target to "all Cepters.")
Mass Growth Strange Multi-Instant
MHP+5 to all creatures (up to a max of 100). / Synthesis: Items (Changes target to "all creatures owned by the user.")
Philosophy Strange Instant
If user has a card with the Synthesis ability in hand, draw 3 cards. / If not, user draws 2 cards.
Shining Geyser Rare Instant
HP-30 to target enemy creature. / Synthesis: Instant Spells (Changes effect to "HP-40.")
Subsidence Rare Instant
Lowers level of target enemy Cepter's highest level territory by 1. / Synthesis: Subsidence (Changes target to "all Cepters.").

Last Updated on Tuesday, 31 October 2017 14:48

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