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Creatures, Items, & Spells - Starter Block

This list draws its information directly from the English release of Culdcept Revolt. Some info has been updated to add clarity and/or to correct errors. If you spot an error we've missed, please let us know!

If you're looking for an easy-to-print list, grab Whooh05's spreadsheet here.

Click a card to view it full size.

Neutral Neutral Creatures

Bandit Normal Neutral
ST:20 HP:20 MHP:20 G:20
Support: All / Attack Bonus: Steals (damage dealt x2)G from opponent.
Fighter Normal Neutral
ST:40 HP:40 MHP:40 G:30
Goblin Normal Neutral
ST:20 HP:30 MHP:30 G:0
Skeleton Normal Neutral
ST:30 HP:40 MHP:40 G:30
Regenerates

Fire Fire Creatures

Chimera Normal Fire
ST:30 HP:50 MHP:50 G:80+Fire
Item Limit: Cannot use Scrolls
Attacks First / ST+10 each time user receives a lap bonus (up to a max of 100).
Gas Cloud Normal Fire
ST:30 HP:30 MHP:30 G:45
Item Limit: Cannot use Armor
Neutralizes: 1/2 of damage received from Normal Attacks.
Gladiator Normal Fire
ST:40 HP:40 MHP:40 G:75
Item Limit: Cannot use Armor Cannot use Scrolls
Critical Hit: FireWaterEarthAir
King Varan Normal Fire
ST:60 HP:50 MHP:50 G:100
Item Limit: Cannot use Scrolls
Minotaur Normal Fire
ST:40 HP:40 MHP:40 G:60
Phlogiston Normal Fire
ST:30 HP:30 MHP:30 G:35
Critical Hit: Creatures with MHP of 40 and under.
Phoenix Normal Fire
ST:40 HP:30 MHP:30 G:40
Item Limit: Cannot use Scrolls
Upon Defeat: Returns to user's hand.
Red Ogre Normal Fire
ST:40 HP:50 MHP:50 G:80

Water Water Creatures

Amazon Normal Water
ST:40 HP:40 MHP:40 G:70
Attack Bonus: Steals (user's lap number x30)G from enemy Cepter if this creature is not equipped with an item.
Aqualing Normal Water
ST:20 HP:30 MHP:30 G:40
Neutralizes: Creatures with MHP of 30 and under.
Blue Ogre Normal Water
ST:40 HP:50 MHP:50 G:80
Giant Eel Normal Water
ST:30 HP:50 MHP:50 G:60+Water
Item Limit: Cannot use Scrolls
Neutralizes: EarthAir
Giant Nautilus Normal Water
ST:10 HP:70 MHP:70 G:80
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use Weapons Cannot use Scrolls
Lizardman Normal Water
ST:30 HP:40 MHP:40 G:70
Attacks First
Undine Normal Water
ST:30 HP:30 MHP:30 G:55
Item Limit: Cannot use Armor
In Battle: HP=(number of user's Water territories x20). / Neutralizes: Water
Wall of Ice Normal Water
ST:0 HP:40 MHP:40 G:25
Item Limit: Cannot use Armor Cannot use Scrolls
Defensive / In Battle: HP+20

Earth Earth Creatures

Dragon Zombie Normal Earth
ST:40 HP:60 MHP:60 G:85
Land Limit: Cannot be placed on Air
Item Limit: Cannot use Armor
Gigantherium Normal Earth
ST:50 HP:60 MHP:60 G:70+Earth
Item Limit: Cannot use Scrolls
In Battle: HP-20 if battle territory has an Enchant effect upon it.
Green Ogre Normal Earth
ST:40 HP:50 MHP:50 G:80
Mummy Normal Earth
ST:20 HP:50 MHP:50 G:45
Item Limit: Cannot use Weapons
Defensive / Upon Defeat: User gains (lap number x40)G.
Rock Troll Normal Earth
ST:50 HP:50 MHP:50 G:90
Land Limit: Cannot be placed on Air
Regenerates
Squirrine Normal Earth
ST:20 HP:30 MHP:30 G:50
Item Limit: Cannot use Scrolls
Support: All
Wall of Stone Normal Earth
ST:0 HP:60 MHP:60 G:25
Item Limit: Cannot use Armor Cannot use Scrolls
Defensive
Woodfolk Normal Earth
ST:30 HP:40 MHP:40 G:75
Item Limit: Cannot use Weapons
Support: All

Air Air Creatures

Blitz Raven Normal Air
ST:30 HP:20 MHP:20 G:30
Item Limit: Cannot use Scrolls
Attacks First
Cornfolk Normal Air
ST:30 HP:40 MHP:40 G:70
If destroyed in combat or by a spell, user gains 200G.
Griffon Normal Air
ST:50 HP:50 MHP:50 G:80
Land Limit: Cannot be placed on Earth
Item Limit: Cannot use Scrolls
Knight Normal Air
ST:50 HP:40 MHP:40 G:90
Critical Hit: Creatures with MHP of 50 or greater.
Serpent Fly Normal Air
ST:40 HP:30 MHP:30 G:70
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use Scrolls
Attacks First / Receives land effect from Water territories.
Spectre Normal Air
ST:0 HP:30 MHP:30 G:30
In Battle: ST & HP= (random value between 10 and 70).
Wyvern Normal Air
ST:40 HP:40 MHP:40 G:60+Air
Land Limit: Cannot be placed on Earth
Item Limit: Cannot use Armor
Attacks First / Can move to any vacant Air land.
Yellow Ogre Normal Air
ST:40 HP:50 MHP:50 G:80

Armor Items

Armet Normal Tool
G:45
ST-10 / HP+40
Battle Axe Normal Weapon
G:30
ST+40
Buckler Normal Armor
G:20
Neutralizes: Attacks from creatures with ST of 30 and under.
Chain Mail Normal Armor
G:10
HP+30
Long Sword Normal Weapon
G:10
ST+30
Mace Normal Weapon
G:0
ST+20
Magma Hammer Normal Weapon
G:20
ST+20 / Critical Hit: When equipped creature is Fire or Earth.
Moon Scimitar Normal Weapon
G:30
ST+30 / Attack Bonus: "Sleep" Enchant.
Scale Armor Normal Armor
G:30
HP+40
Sling Normal Tool
G:30
Attacks First / ST+10 / HP+10
Spark Ball Normal Scroll
G:60
Scroll Attack: ST=40
Storm Spear Normal Weapon
G:20
ST+20 / Critical Hit: When equipped creature is Water or Air.

Multi-Instant Spells

Disease Normal Enchant
G:30
Adds "Ability -20" Enchant to target creature. (In battle, this creature is inflicted with ST & HP-20.) / User draws a card.
Fly Strange Instant
G:50
User uses 3 dice for their next roll.
Growth Body Normal Instant
G:20
MHP+10 to target creature (up to a max of 100).
Holy Banishment Normal Instant
G:90
Returns target creature to its Cepter's hand if the creature's element differs from the territory it inhabits.
Holy Word 1 Normal Enchant
G:30
Adds "Dice 1" Enchant to target Cepter. (Target Cepter's next dice roll yields a 1.)
Holy Word 3 Normal Enchant
G:10
Adds "Dice 3" Enchant to target Cepter. (Target Cepter's next dice roll yields a 3.)
Holy Word 6 Normal Enchant
G:50
Adds "Dice 6" Enchant to target Cepter. (Target Cepter's next dice roll yields a 6.)
Magic Bolt Normal Instant
G:50
HP-20 to target enemy creature.
Manna Normal Instant
G:0
User gains (lap number x50)G.
Relief Normal Instant
G:30
Exchanges creatures in 2 of user's territories. / Recycles to Book
Restore Normal Instant
G:40
Removes Fatigued from target creature. / Fully recovers target creature's HP.
Shatter Normal Instant
G:30
User selects an Item or Spell Card from target enemy Cepter's hand and destroys it.
Vitality Normal Enchant
G:30
Adds "Ability +20" Enchant to target creature. (In battle, this creature is granted ST & HP+20.) / User draws a card.
Wind of Hope Normal Instant
G:40
User draws 2 cards from their book.

Last Updated on Wednesday, 18 October 2017 14:42

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