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Culdcept PS2/DC - Player Decks

Death Strike (NRBY, 33/13/4)

3 Ninja
1 Tetramorph
2 Ares
4 Lizardman
3 Mad Clown
4 Centaur
2 Gouda
3 Harpy
2 Night Fiend
3 Pegasus
2 Quetzalcoatl
1 Sphinx
3 Virus

4 Counter Amulet
3 Gremlin Amulet
2 Hell Blaze
4 Hourglass

1 Chariot
1 Revival
2 Telekinesis

Home Map: Any map that is not small, where someone can't abuse Word of Recall, and does not have an "island of no return"

This deck is all about making the Attacks First creatures the best offensive and defensive ones on the board and making all other creatures obsolete - even the big anti-elemental god cards are easily squashed. With Tetramorph, Virus, and Sphinx in play, invaders can't really even use armor to protect themselves and creatures with 30 MHP or less (40 MHP or less for Earth creatures) will die instantly unless equipped with armor. Sure, your opponent can try and use a item that neutralizes/reflects attacks, but that does the opponent no good when you have either Gremlin Amulet or Counter Amulet in hand. Mad Clown and Quetzalcoatl will give you an extra edge when you have Ares in play, making your guys the ultimate attackers and your opponent's creatures easy pickings.

Just spam the board with Attacks First creatures, but at least try and get 2 Fire, 1 Water, and 2 Air lands. Aside from that, don't worry too much if your creatures are mismatched with their lands (except for non-Attacks First creatures) because they are already awesome land holders. Gouda and Night Fiend are your big land invaders in this deck, though both have a weakness towards another element (use Gouda to invade Water lands and use Night Fiend to invade Earth lands). The thing I like about this deck is that everything is a threat to your opponent - there is not one creature he can overlook. Just make sure you don't level lands too high because this deck lacks the means to defend against spells. Other than another Gouda, this deck can kill anything with ease both while defending and invading. Its two major weaknesses are mass damage decks and movement/money control combination decks.


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Last Updated on Wednesday, 15 May 2013 08:48

Card of the Moment

Shell Creeper PS2
ST:20 HP:30 MHP:30
G:50
Item Limit:
Neutralizes:

Culdcept PS2/DC

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