Forts: S Highest Die Roll: 6 Number of Areas: 1 Special Lands: none Reward Cards: 9 (5/3/1) Simplest map. Go around and increase domain!
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2 : Dombwood
Forts: EW Highest Die Roll: 7 Number of Areas: 1 Special Lands: Shrine Reward Cards: 11 (6/3/2) Map with crossroads. Match the element of the creatures and choose the path!
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3 : Malthessburg
Forts: NS Highest Die Roll: 7 Number of Areas: 1 Special Lands: Fortune Teller Reward Cards: 11 (6/3/2) A Figure 8-shaped map that crosses in the center. Concentrate on control of one circle!
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4 : Mt. Atla
Forts: E Highest Die Roll: 8 Number of Areas: 2 Special Lands: Shrine Fortune-Teller Reward Cards: 12 (6/4/2) Two area maps. Be careful which way you turn after you warp!
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5 : Temple of the Medium 1
Forts: NSEW Highest Die Roll: 8 Number of Areas: 2 Special Lands: Temple Reward Cards: 12 (6/4/2) Circular map that contains a Temple. Be sure to use your symbols!
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6 : Rabbid
Forts: SEW Highest Die Roll: 9 Number of Areas: 2 Special Lands: Temple Shrine Fortune-Teller Reward Cards: 12 (6/4/2) An X-shaped map. Turn back at the end of the X.
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7 : Durhan
Forts: NS Highest Die Roll: 8 Number of Areas: 2 Special Lands: Shrine Fortune-Teller Reward Cards: 12 (6/4/2) If you stop on the warp area, you will be sent to a distant island!
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8 : Temple of the Medium 2
Forts: EW Highest Die Roll: 8 Number of Areas: 2 Special Lands: Temple Shrine Fortune-Teller Reward Cards: 13 (7/4/2) Utilize the dead end en route and take on the Warp Area.
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9 : Cratos 1
Forts: S Highest Die Roll: 8 Number of Areas: 1 Special Lands: Shrine Fortune-Teller Reward Cards: 13 (7/4/2) A map that contains two Castles. Consider your status as you move through.
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10 : Cratos 2
Forts: N Highest Die Roll: 8 Number of Areas: 1 Special Lands: Temple Shrine Fortune-Teller Reward Cards: 13 (7/4/2) This map is full of divisions. Do not anticipate fees, just utilize symbols!
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11 : Cratos 3
Forts: NEW Highest Die Roll: 9 Number of Areas: 3 Special Lands: Temple Shrine Fortune-Teller Reward Cards: 13 (7/4/2) A map that covers three areas. Choosing the best route is crucial!
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12 : Alchemistic Laboratory
Forts: S Highest Die Roll: 6 Number of Areas: 2 Special Lands: Shrine Fortune-Teller Reward Cards: 12 (6/4/2) This map has no elements but two Castles and both areas are completely isolated.
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13 : Kazatega
Forts: EW Highest Die Roll: 10 Number of Areas: 2 Special Lands: Temple Shrine Fortune-Teller Reward Cards: 14 (8/4/2) A complex-shaped map. It's important to obtain the Castle area and leave the opponent with no way out!
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14 : Quanze
Forts: N Highest Die Roll: 9 Number of Areas: 3 Special Lands: Shrine Fortune-Teller Reward Cards: 14 (8/4/2) The Eastern corner is filled with Fire element and the Western corner is full of Water element.
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15 : Promsdale
Forts: NS Highest Die Roll: 8 Number of Areas: 2 Special Lands: Temple Fortune-Teller Reward Cards: 14 (8/4/2) A circular map. Utilize the Warp Area and bridge methodically to find a shortcut!
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16 : The Heavenly Altar
Forts: NEW Highest Die Roll: 10 Number of Areas: 4 Special Lands: Temple Shrine Fortune-Teller Reward Cards: 16 (9/5/2) Here's a long map that covers four areas. Use all your best techniques and fight!
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17 : Tournament 1
Forts: N Highest Die Roll: 6 Number of Areas: 1 Special Lands: Temple Fortune-Teller Reward Cards: 9 (5/3/1) A conveniently shaped map containing symbols.
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18 : Tournament 2
Forts: EW Highest Die Roll: 7 Number of Areas: 1 Special Lands: Temple Fortune-Teller Reward Cards: 10 (5/3/2) A moderately-sized map that contains crossroads and symbols.
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19 : Tournament 3
Forts: S Highest Die Roll: 6 Number of Areas: 2 Special Lands: Temple Shrine Fortune-Teller Reward Cards: 10 (5/3/2) This map is divided into two areas that contain symbols. Castles are located in each area!
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20 : Tournament 4
Forts: EW Highest Die Roll: 9 Number of Areas: 3 Special Lands: Temple Fortune-Teller Reward Cards: 14 (8/4/2) A rather large map with three areas and a symbol.
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21 : Thor's Hammer
Forts: EW Highest Die Roll: 8 Number of Areas: 1 Special Lands: none Reward Cards: 10 (5/3/2) The handle-shaped area is the most important part to capture!
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22 : The Shuriken!
Forts: NSEW Highest Die Roll: 8 Number of Areas: 1 Special Lands: Fortune-Teller Reward Cards: 10 (5/3/2) It might seem like a small map, but looks can be deceiving.
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23 : Twister
Forts: NS Highest Die Roll: 7 Number of Areas: 2 Special Lands: Temple Reward Cards: 10 (5/3/2) Each area has a small circle with high land value. It is difficult to obtain lap bonuses for this map.
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24 : Mountain
Forts: NSW Highest Die Roll: 7 Number of Areas: 1 Special Lands: none Reward Cards: 10 (5/3/2) The dead ends connect at the edge. Which route to take and when is the key.
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25 : Dancing Doll
Forts: SEW Highest Die Roll: 7 Number of Areas: 2 Special Lands: Fortune-Teller Reward Cards: 10 (5/3/2) It's easy to gather domains in Northern area, the land value of Southern area is expensive.
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26 : Mt. Karin 2
Forts: NSEW Highest Die Roll: 7 Number of Areas: 1 Special Lands: none Reward Cards: 10 (5/3/2) Revised version of the "Karin" map but the arrangement of land is different from the original.
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27 : Humongous
Forts: NSEW Highest Die Roll: 9 Number of Areas: 2 Special Lands: Temple Shrine Fortune-Teller Reward Cards: 10 (5/3/2) This covers the entire distance of this incredibly sized map. Be careful of your magic power!
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28 : Gosa 2
Forts: S Highest Die Roll: 7 Number of Areas: 1 Special Lands: Fortune-Teller Reward Cards: 10 (5/3/2) It is the revised version of the "Gosa" map, but the arrangement of the land is different from the original.
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29 : Karafura
Forts: NS Highest Die Roll: 7 Number of Areas: 2 Special Lands: Temple Shrine Fortune-Teller Reward Cards: 10 (5/3/2) It is a temple map containing two areas. How you approach the Temple is the real battle.
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30 : Combination
Forts: NS Highest Die Roll: 6 Number of Areas: 2 Special Lands: Fortune-Teller Reward Cards: 10 (5/3/2) The land value in the Southern area is expensive. Beware of the Warp Areas on both sides.
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31 : Roca
Forts: S Highest Die Roll: 6 Number of Areas: 1 Special Lands: none Reward Cards: 6 (3/2/1) It's another simple map. It's slightly larger than Dunnan.
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32 : Sneph
Forts: EW Highest Die Roll: 7 Number of Areas: 2 Special Lands: Shrine Reward Cards: 8 (4/3/1) The area separates to the left and right.
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33 : Mt. Karin
Forts: NSEW Highest Die Roll: 7 Number of Areas: 1 Special Lands: none Reward Cards: 8 (5/2/1) An X-shaped map with a dead end at each of the four corners.
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34 : Gosa
Forts: S Highest Die Roll: 7 Number of Areas: 2 Special Lands: Card Shop Reward Cards: 8 (5/2/1) This map has divisions in two areas.
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35 : Kelder
Forts: NEW Highest Die Roll: 8 Number of Areas: 3 Special Lands: Temple Shrine Card Shop Reward Cards: 10 (4/4/2) This map consists of three circles.
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36 : Talio
Forts: NSEW Highest Die Roll: 9 Number of Areas: 2 Special Lands: Temple Shrine Reward Cards: 10 (5/3/2) A large circular map. One lap is very long so watch your magic power!
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37 : Gilman Island
Forts: EW Highest Die Roll: 8 Number of Areas: 2 Special Lands: Temple Shrine Card Shop Reward Cards: 10 (5/3/2) If you stop in a warp area, you will be sent off to a distant island.
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38 : Bisteam
Forts: EW Highest Die Roll: 8 Number of Areas: 3 Special Lands: Temple Shrine Card Shop Reward Cards: 10 (5/3/2) Many divided areas, one wrong move and you will not be able to return.
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39 : Nabath
Forts: EW Highest Die Roll: 8 Number of Areas: 2 Special Lands: Temple Shrine Card Shop Reward Cards: 10 (4/4/2) Utilizing the land containing the stems will be the key to victory.
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40 : Abyss
Forts: NSEW Highest Die Roll: 10 Number of Areas: 2 Special Lands: Temple Shrine Card Shop Reward Cards: 10 (5/3/2) There is an advantage in the divided area left and right near the castle.
Thanks to:Jasoya for the English names and description text of the Unlockable maps!
Last Updated on Friday, 07 June 2013 15:14
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