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Medal List

Medal
.
Name / Allegory / Conditions
.
1. Performer of the Mission

Those who have been chosen by God and have completed the given tasks will obtain this proof.

Complete Story mode.

2. Supreme Ruler of the World

This proof is given to those who have crossed through Soltaria and obtained many cards.

Collect over 500 cards.

3. Supreme Ruler of the Universe

Even after becoming the master of the world, continuing in search of cards is a praise-worthy deed.

Collect over 1000 cards.

4. Scholar of Monsters

Those who have obtained the knowledge of all creatures in this world will be given proof.

Collect all creature cards. (Excluding E cards)

5. Scholar of Artifacts

Those who have obtained the knowledge of all the available items in this world will be given this proof.

Collect all item cards. (Excluding E cards)

6. Scholar of Sorcery

Those who have obtained all the knowledge of previously unknown spells will be given this proof.

Collect all spell cards.

7. Two-Headed Attacker

Those who have not relied on the gods powers, but solely on their own powers and declared victory against a gang compromised of two enemies will be given proof.

Victory in a two on one match.

8. Solitary Swordsman

Those who have claimed victory despite having to fight 1-on-3 will be honored with this proof.

Victory in a three on one match.

9. Proof of Friendship

Those who have claimed victory along with an ally along the path and safely secured it will be honored proof.

Win an alliance victory at Malthessburg. (Ally cannot be denied toll)

10. Death Bearer

Those who made the opponent's fear of plunging into sudden death will be given the title Angel of Death.

Victory by Sudden Death.

11. Proof of Knighthood

Those who can mark a great victory in the Cepter that has the dragon's eye will be given proof.

Win versus Zeneth with a difference of more than 5000G between totals.

12. Repeated Victory

Those who have withstood many victories will be given proof.


Over 50 wins in Story mode.

13. Victor Among Victors

Those who have withstood many battles and victories will receive the proof of a true champion.

Over 100 wins in Story mode.

14. Roaring Fame

Those who have gone to the extreme limits with magical powers will be given proof.

Victory with over 90,000G.

15. Cosmic Mystery

When you expose 11 different Idols to the stars, a greater light than the heavens should appear.

Set all Idols on map.

16. Loser Among Losers

Despite not having a sudden death, those who ended the battle in a near-death state will be rewarded.

Lose at Malthessburg with less than 100G. (Except on Sudden Death).

17. Star of the Ascetics

Having rushed to battle without servants who had to protect the domain and declaring victory should be highly applauded

Victory using Book without creatures.

18. Destroyer of Articles

Victory to those who did not borrow the power of the item and took magical powers.

Victory with 10,000 G in tolls collected without any items in Book.

19. Denier of Spells

Victory to those who did not borrow the power of the spell.


Victory using Book without spells.

20. Stone of the One and Only

Proof given to brave souls who do not use the same technique twice.


Victory without duplicate cards in Book.

21. Soul of the Alchemist

Proof given to those who have learned from alchemist Morroc's techniques and achieved victory.

Victory with only Neutral creatures in Book.

22. Destroyer of the Land

Proof given to those who most use the Earthquake Master's powers effectively.

Quake Beast lowers the level of more than four lands at once.

23. Dragon Slayer

A tremendous audiation should be given for taking down a humongous dragon with the use of a fluffy being.

Defeat the Dragon with the Powder Eater.

24. Mechanical Duke

The proof appears when the 2 powers that the machinery hold combine in a forested area.

Play more than three Bundle Gears.

25. Exiler of Existence

The proof will be awarded to those who have utilized the evil eyes and banished they who are the enemy.

Make opponent's Book have less than 40 cards using Death Gaze.

26. Protector of the Earth

Eternal Life that the Golden Queen bears. Victory to those who use this to bury the land.

Fill the map with Goobas.

27. Wind Rider

Victory to those who have ridden the winds and raised and increased the powder-eating beings and buried the land entirely.

Fill the map with Powder Eater.

28. Chief of the Commoners

Proof given to those who have claimed victory by utilizing an army comprised of this world's most commonplace beings and gained countless magical powers.

Victory with only N cards in Book totaling over 10,000 G in cost.

29. Chief of the Extraordinaire

Proof given to those who have claimed victory by utilizing an army of this world's most extraordinary beings and gained countless magical powers.

Victory with only S cards in Book totaling over 10,000 G in cost.

30. Chief of the Rare Tribe

Proof given to those who have claimed victory by utilizing only the rarest cards and gained countless magical powers.

Victory with only R cards in Book totaling over 10,000 G in cost.

31. King of the Wasteland

Those who have obtained victory with wasted land will gain the title of the "King of the Wasteland."

Victory with all lands at level one.

32. Emperor of the Desert

Named and feared as the Emperor of the Desert for not relying on the gods' powers and claimed victory.

Victory with no Symbols or lands.

33. Unifier

Praise is given to those who have eliminated every opponent and claimed victory. 

Victory with opponent controlling no land. (Except in Sudden Death)

34. Fortune Bearer

Proof given to those who have a chain of elements and used it to reach the heavens.

Victory with building a chain of 10 territories consecutively.

35. Administrator of Fertility

Proof given to those who brought forth great magical powers while maintaining it and gained victory.

Raise one territory to level 5.

36. Avaricious Smile

Proof of strength given to those who can take large sums of money from enemies like the Gnome.

Gain more than 3,000 G in a single toll.

37. Explorer of the Swamps

Proof awarded to those who have sadly lost powers when their foot got stuck in muddy land.

Lose more than 3,000 G via tolls.

38. Lucky Scale

Awarded to those who have succeeded in taking magical powers from enemies on countless occasions using luck and measurement.

Take more than 20 tolls in a match.

39. Ominous Fang

Proof given to those who have stepped into enemy territory on countless occassions and had powers taken away.

Pay more than 20 tolls in a match.

40. Voice of the Sandman

Awarded will be those who claim victory by constantly singing sleeping songs and safely passing the enemy territory. 

Victory without paying toll.

41. Wings of Swiftness

Given to those who claim victory instantaneously who's actions are like the Wyvern.

Victory before round 20.

42. Denizen of the Sanctuary

Given to those who claimed victory by gathering many symbols of the gods in a land with no temples.

Gain over 3,000 G in Symbols without a temple.

43. Merciless Breath

Given to those who have chased enemies to the destruction by taking away toll fees.

Dry out enemy via toll fee.

44. Shadow of the Pauper

According to the Cepter, those who suffer embarrassment due to obtainment will be taunted by devils.

Depleted magic via tolls.

45. Scythe of Insanity

Given to those who took on many enemies by the use of force and were attracted to the magical powers of the battle.

Take opponent's lands more than 20 times in a match.

46. Solid Defense

Given to those who succeeded in protecting territories. 


Protect land more than 20 times in a match.

47. Roar of the Butcher

Given to those who took away many lives at once by borrowing the powers of the Spell.

Destroy over 10 creatures at once.

48. Time Tramper

Given to those who have taken slow steps continuously for 3 rounds.


Roll 1 three consecutive times without using magic.

49. The Infinite Sword

Given to those who brought forth great power considered unimportant to combat.

Make a creature's ST over 200 in battle.

50. The Infinite Shield

Given to those who brought forth great defense power considered unimportant to battle.

Make a creature's HP over 200 in battle.

Last Updated on Wednesday, 15 May 2013 12:48

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