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Creatures - Water

Every card has been verified as 100% accurate, and each card's ability description text has been updated to match Culdcept Saga's naming conventions for easier reading.

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Water Water Creatures

Alga Sphere Strange Water
ST:10 HP:40 MHP:40 G:30
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Territory Ability (30G): MHP+10 (up to a maximum of 80).
Amazon Normal Water
ST:40 HP:40 MHP:40 G:80
Attack Bonus: Steals (user's lap number x20G) magic from opponent Cepter if not equipped with an item.
Anubias Strange Water
ST:30 HP:50 MHP:50 G:70+Water
Land Limit: Cannot be placed on Fire
In Battle: HP= (number of creatures destroyed thus far x5).
Banshee Rare Water
ST:20 HP:30 MHP:30 G:20+WaterWater
Item Limit: Cannot use weapons
Territory (60G): Deals (25% of MHP) damage to all creatures.
Behemoth Strange Water
ST:60 HP:60 MHP:60 G:90+Water
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use armor Cannot use scrolls
Attacks Last / Battle End: Destroys a single card at random from user's hand.
Bloody Pudding Strange Water
ST:20 HP:20 MHP:20 G:30
Item Limit: Cannot use scrolls
Support / Battle Start: MHP+ (supporting creature's MHP). (Up to a maximum of 80).
Book Worm Rare Water
ST:10 HP:20 MHP:20 G:10+Water
Item Limit: Cannot use scrolls
Territory (40G): User chooses a card from target enemy Cepter's hand and destroys it.
Bunyip Strange Water
ST:50 HP:40 MHP:40 G:90
Item Limit: Cannot use armor
Neutralizes: Penetrates
Charon Rare Water
ST:20 HP:30 MHP:30 G:70+Water
Item Limit: Cannot use armor
Neutralizes: All non-scroll attacks. / User pays (amount of neutralized damage x2G) magic.
Dagon Rare Water
ST:60 HP:80 MHP:80 G:140+WaterWater+Card
Land Limit: Cannot be placed on Fire
Boost: HP+10 to creatures. / Battle End: User loses 100G magic.
Drool Strange Water
ST:0 HP:40 MHP:40 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Penetrates / In Battle: ST= (number of user's territories x10).
Fate Strange Water
ST:30 HP:40 MHP:40 G:60
Territory (40G): User draws a card. / Upon Defeat: User draws a card.
Fungonoid Normal Water
ST:30 HP:40 MHP:40 G:60
Item Limit: Cannot use scrolls
Battle End: MHP+10 (up to a maximum of 80).
Giant Amoeba Normal Water
ST:30 HP:30 MHP:30 G:50
Item Limit: Cannot use armor Cannot use scrolls
Neutralizes:
Grendel Strange Water
ST:50 HP:50 MHP:50 G:110+Water
Critical Hit: Creatures with ST of 20 and under.
Grindylow Normal Water
ST:20 HP:40 MHP:40 G:60
Neutralizes: Attacks from creatures with ST of 30 or less.
Hyde Rare Water
ST:30 HP:30 MHP:30 G:50+Water
Land Limit: Cannot be placed on Fire
Territory (50G): Adds Paralysis to target creature.
Hydra Strange Water
ST:40 HP:50 MHP:50 G:90+Water
Item Limit: Cannot use armor
Regenerates: Except when on land.
Kelpie Rare Water
ST:30 HP:30 MHP:30 G:70+Water
Item Limit: Cannot use scrolls
Stops all passing Cepters other than user when placed on a land.
King Tortoise Normal Water
ST:10 HP:50 MHP:50 G:45
Item Limit: Cannot use scrolls
Attacks Last
Kraken Strange Water
ST:50 HP:50 MHP:50 G:80+Water
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use scrolls
Neutralizes: / In Battle: If user has Fire territory, HP-20.
Leviathan Rare Water
ST:30 HP:60 MHP:60 G:120+WaterWater
Item Limit: Cannot use armor
Upon Victory: Battle territory becomes Water.
Lilith Normal Water
ST:0 HP:30 MHP:30 G:80
Item Limit: Cannot use armor
Attacks First / In Battle: ST= (number of cards in user's hand x10).
Lizardman Normal Water
ST:30 HP:40 MHP:40 G:70
Attacks First
Lung Rare Water
ST:0 HP:30 MHP:30 G:50+WaterWater
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use weapons Cannot use armor
In Battle: ST & HP= (number of symbols owned by user).
Mad Clown Rare Water
ST:10 HP:20 MHP:20 G:10+Water+Card
Boost: HP+10 to user's creatures.
Marfolk Normal Water
ST:20 HP:30 MHP:30 G:20
Medusa Strange Water
ST:30 HP:30 MHP:30 G:50+Card
Attack Bonus: Transforms opponent into Statue.
Megarodon Normal Water
ST:50 HP:50 MHP:50 G:70
Land Limit: Cannot be placed on NeutralCannot be placed on FireCannot be placed on EarthCannot be placed on Air
Item Limit: Cannot use scrolls
Mujina Strange Water
ST:0 HP:30 MHP:30 G:50+Water
In Battle: ST & HP= (number of opponent's cards in hand x10).
Nymph Rare Water
ST:10 HP:30 MHP:30 G:50+Water
Land Limit: Cannot be placed on FireCannot be placed on Air
Neutralizes: / Attack Bonus: If opposing creature has HP <= 30, it is added to user's hand (40%)
Pirate Normal Water
ST:10 HP:30 MHP:30 G:45
Support
Remora Normal Water
ST:20 HP:40 MHP:40 G:40
Land Limit: Cannot be placed on FireCannot be placed on Air
Item Limit: Cannot use scrolls
Battle End: Destroys a card at random from opponent Cepter's hand.
Sea Bonze Strange Water
ST:20 HP:40 MHP:40 G:70
Land Limit: Cannot be placed on FireCannot be placed on Earth
Defensive / In Battle: No effects or abilities can be used during battle.
Shell Creeper Normal Water
ST:20 HP:30 MHP:30 G:50
Item Limit: Cannot use scrolls
Neutralizes: FireAir
Storm Giant Normal Water
ST:40 HP:60 MHP:60 G:110+Water
Critical Hit: Fire
Suiko Strange Water
ST:20 HP:30 MHP:30 G:0+Card
Land Limit: Cannot be placed on Fire
Battle End: Adds Vitality to defending creature.
Undine Normal Water
ST:30 HP:30 MHP:30 G:60
Item Limit: Cannot use armor
In Battle: HP= (number of user's territories x20). / Neutralizes:
Vision Normal Water
ST:40 HP:50 MHP:50 G:80
In Battle: HP=30 / Neutralizes: Air
Vodyanoi Rare Water
ST:40 HP:40 MHP:40 G:70+Water+Card
Attacks First / Instant Death: 80% if on defense.
Wall of Ice Normal Water
ST:0 HP:40 MHP:40 G:40
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use armor Cannot use scrolls
Defensive / In Battle: HP+30
Wizard Normal Water
ST:0 HP:30 MHP:30 G:45
Item Limit: Cannot use weapons
Support / Scroll Critical Hit
Yeti Rare Water
ST:40 HP:40 MHP:40 G:80+Water
Item Limit: Cannot use scrolls
Neutralizes: / Instant Death: 60% against creatures.

Last Updated on Friday, 03 January 2014 15:12

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G:90
ST+30 / HP+30

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