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Creatures - Neutral

Every card has been verified as 100% accurate, and each card's ability description text has been updated to match Culdcept Saga's naming conventions for easier reading.

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Neutral Neutral Creatures

Amber Mosquito Rare
ST:0 HP:40 MHP:40 G:10
Item Limit: Cannot use scrolls
In Battle: Transforms into Tyrannosaurus or Giant Rat.
Archbishop Rare
ST:30 HP:30 MHP:30 G:60
Territory (50G): Removes Enchantment effects from target creature (territory). / Immune to Destroy Item and Steal Item effects.
Astral Queen Extra
ST:30 HP:40 MHP:40 G:70+Card
Territory (60G): Adds Camouflage to all creatures. / In Battle: HP+ (number of creatures in play x5).
Baldanders Strange
ST:0 HP:30 MHP:30 G:10
In Battle: Transforms into a random creature.
Bandit Normal
ST:20 HP:20 MHP:20 G:20
Support / Attack Bonus: Steals (damage dealt x2G) magic from opponent.
Basalt Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All creatures cannot use abilities that trigger at Battle End or Upon Defeat.
Battle Gear α Rare
ST:40 HP:20 MHP:20 G:60
Item Limit: Cannot use scrolls
Support / Transforms into Bundlegear if Battle Gear β is used as Support. / Cannot be targeted by spells or territory abilities.
Battle Gear β Rare
ST:20 HP:40 MHP:40 G:60
Item Limit: Cannot use scrolls
Support / Transforms into Bundlegear if Battle Gear α is used as Support. / Neutralizes: Scroll attacks.
Berserker Normal
ST:40 HP:50 MHP:50 G:50
Attack Bonus: Confusion (to itself)
Borgess Strange
ST:30 HP:30 MHP:30 G:50
Boost: HP+20 to creatures.
Brass Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All Cepters draw two cards when drawing instead of one.
Cleric Strange
ST:10 HP:30 MHP:30 G:55
Support / Instant Death: 80% against creatures.
Clockwork Owl Strange
ST:0 HP:20 MHP:20 G:10
Item Limit: Cannot use weapons Cannot use armor
Territory (30G): Target Cepter can choose movement direction next turn.
Colossus Rare
ST:70 HP:70 MHP:70 G:120
Item Limit: Cannot use weapons Cannot use armor Cannot use tools Cannot use scrolls
Does not receive lap recovery. / Cannot be targeted by spells or territory abilities.
Cray Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Damage to all creatures from spells and territory abilities is reduced by 10.
Cyclops Normal
ST:50 HP:50 MHP:50 G:60
Attacks Last
Dancing Doll Strange
ST:20 HP:20 MHP:20 G:30
Territory (70G): Lowers the value of all symbols by 20%.
Decoy Strange
ST:0 HP:10 MHP:10 G:40+Card
Item Limit: Cannot use weapons Cannot use armor
Reflects: All attacks (except scroll attacks)
Doppelganger Rare
ST:0 HP:30 MHP:30 G:10+Card
In Battle: Transforms into same creature as opponent.
Ebony Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All creatures cannot use territory abilities.
Fighter Normal
ST:40 HP:40 MHP:40 G:40
Giant Rat Normal
ST:20 HP:10 MHP:10 G:0
Item Limit: Cannot use scrolls
Attacks First
Goblin Normal
ST:20 HP:30 MHP:30 G:0
Gold Idol Rare
ST:0 HP:20 MHP:20 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Requirements for summoning creatures other than magic cost are ignored.
Golden Totem Normal
ST:0 HP:30 MHP:30 G:0
Item Limit: Cannot use weapons
Defensive / Territory (0G): Gives its user 300G, then is destroyed
Granite Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All Cepters cannot be targeted by spells or territory abilities (except those that dispel effects).
Horned Chameleon Rare
ST:20 HP:30 MHP:30 G:40
Item Limit: Cannot use scrolls
Receives land effect from lands of any element.
Iron Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global ability: Die yields only 4-6 when rolled normally.
Ivory Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Cards of rarity require 1.5x magic to use. Cards of rarity and require double.
Jade Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All territories are prevented from undergoing land transformation via spells or territory abilities and are immune to effects that lower land levels.
Leoknight Extra
ST:0 HP:40 MHP:40 G:100
Item Limit: Cannot use scrolls
In Battle: ST=(number of territories opponent owns x10). HP=(number of territories user owns x10).
Little Gray Rare
ST:10 HP:20 MHP:20 G:50+Card
Attack Bonus: Moves opposing creature to random vacant land.
Living Shield Strange
ST:0 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Item Creature
Living Spear Rare
ST:20 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Item Creature
Living Sword Strange
ST:30 HP:1 MHP:1 G:30
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Item Creature
Lunatic Hare Rare
ST:20 HP:30 MHP:30 G:20
Battle End: Swaps opponent's ST and HP values.
Marble Idol Strange
ST:0 HP:20 MHP:20 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Creatures of the same type as those already in play cannot be summoned.
Migoal Rare
ST:40 HP:40 MHP:40 G:80+Card
Critical Hit: / Neutralizes:
Mystic Egg Rare
ST:0 HP:30 MHP:30 G:0
In Battle: Transforms into a different creature based on the item used.
Ninja Strange
ST:40 HP:40 MHP:40 G:80
Attacks First / Scroll Critical Hit
Samurai Rare
ST:50 HP:30 MHP:30 G:80
Instant Death: 60% vs. creatures with MHP of 30 and under.
Sanctum Guard
ST:40 HP:40 MHP:40 G:70
Attacks First / Upon Victory: User gains 5 symbols of same element as battle territory.
Silver Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: In battle, all defending creatures gain Attacks First ability.
Skeleton Normal
ST:30 HP:40 MHP:40 G:30
Item Limit: Cannot use scrolls
Regenerates.
Squonk Strange
ST:20 HP:30 MHP:30 G:0
Support / Upon Victory: Returns to user's hand.
Statue Normal
ST:0 HP:50 MHP:50 G:20
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Does not receive lap recovery.
Steam Gear Strange
ST:50 HP:50 MHP:50 G:60
Item Limit: Cannot use scrolls
Claims 1/2 the standard toll value.
Tetramorph Extra
ST:30 HP:50 MHP:50 G:80+Card
Defensive / Boost: HP-20 to invading creatures. / Territory (50G): Deals 20 damage to target enemy creature whose element differs from its territory.
Thief Normal
ST:20 HP:40 MHP:40 G:30
Battle Start: Steals opponent's item if using no items of your own.
Trojan Horse Strange
ST:0 HP:30 MHP:30 G:50
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Penetrates / Support
Tyrannosaurus Normal
ST:50 HP:60 MHP:60 G:80+Card
Item Limit: Cannot use armor Cannot use scrolls
Werewolf Strange
ST:30 HP:30 MHP:30 G:30
Attack Bonus: Transform opposing creature into Wolf (60%)
Wolf Normal
ST:20 HP:40 MHP:40 G:10
Item Limit: Cannot use scrolls
Wonder Wall Rare
ST:0 HP:30 MHP:30 G:30+Card
Item Limit: Cannot use weapons Cannot use armor
Defensive / Neutralizes:
Wraith Strange
ST:10 HP:30 MHP:30 G:40+Card
Item Limit: Cannot use armor
Instant Death: 50% / Battle End: Is destroyed.
Zombie Normal
ST:20 HP:50 MHP:50 G:20
Item Limit: Cannot use scrolls
Battle End: HP-20

Special Neutral Creatures

Bundlegear Extra
ST:60 HP:70 MHP:70 G:250
Item Limit: Cannot use scrolls
Neutralizes: Scroll attacks. / Cannot be targeted by spells or territory abilities.

Last Updated on Wednesday, 15 May 2013 08:48

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ST:40 HP:40 MHP:40
G:70+
Land Limit:
Upon Victory: ST & MHP+10 (up to a maximum of 80).

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