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Creatures - Rarity R

Every card has been verified as 100% accurate, and each card's ability description text has been updated to match Culdcept Saga's naming conventions for easier reading.

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Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air

Neutral Neutral Creatures

Amber Mosquito Rare
ST:0 HP:40 MHP:40 G:10
Item Limit: Cannot use scrolls
In Battle: Transforms into Tyrannosaurus or Giant Rat.
Archbishop Rare
ST:30 HP:30 MHP:30 G:60
Territory (50G): Removes Enchantment effects from target creature (territory). / Immune to Destroy Item and Steal Item effects.
Battle Gear α Rare
ST:40 HP:20 MHP:20 G:60
Item Limit: Cannot use scrolls
Support / Transforms into Bundlegear if Battle Gear β is used as Support. / Cannot be targeted by spells or territory abilities.
Battle Gear β Rare
ST:20 HP:40 MHP:40 G:60
Item Limit: Cannot use scrolls
Support / Transforms into Bundlegear if Battle Gear α is used as Support. / Neutralizes: Scroll attacks.
Colossus Rare
ST:70 HP:70 MHP:70 G:120
Item Limit: Cannot use weapons Cannot use armor Cannot use tools Cannot use scrolls
Does not receive lap recovery. / Cannot be targeted by spells or territory abilities.
Doppelganger Rare
ST:0 HP:30 MHP:30 G:10+Card
In Battle: Transforms into same creature as opponent.
Gold Idol Rare
ST:0 HP:20 MHP:20 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Requirements for summoning creatures other than magic cost are ignored.
Horned Chameleon Rare
ST:20 HP:30 MHP:30 G:40
Item Limit: Cannot use scrolls
Receives land effect from lands of any element.
Little Gray Rare
ST:10 HP:20 MHP:20 G:50+Card
Attack Bonus: Moves opposing creature to random vacant land.
Living Spear Rare
ST:20 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Item Creature
Lunatic Hare Rare
ST:20 HP:30 MHP:30 G:20
Battle End: Swaps opponent's ST and HP values.
Migoal Rare
ST:40 HP:40 MHP:40 G:80+Card
Critical Hit: / Neutralizes:
Mystic Egg Rare
ST:0 HP:30 MHP:30 G:0
In Battle: Transforms into a different creature based on the item used.
Samurai Rare
ST:50 HP:30 MHP:30 G:80
Instant Death: 60% vs. creatures with MHP of 30 and under.
Wonder Wall Rare
ST:0 HP:30 MHP:30 G:30+Card
Item Limit: Cannot use weapons Cannot use armor
Defensive / Neutralizes:

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air

Fire Fire Creatures

Ares Rare Fire
ST:50 HP:60 MHP:60 G:90+FireFire
Land Limit: Cannot be placed on Water
Boost: ST+20 to invading creatures.
Ba=Al Rare Fire
ST:50 HP:50 MHP:50 G:80+Fire+Card
Attacks First / Battle End: Destroys a random card from user's hand.
Barrow Wight Rare Fire
ST:20 HP:30 MHP:30 G:30+Fire+Card
Attack Bonus: Sleep
Conjurer Rare Fire
ST:20 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons
Territory (80G): Summons Ba-al to vacant land of user's choice, then is destroyed. / Scroll Critical Hit
Domovikha Rare Fire
ST:10 HP:20 MHP:20 G:10
Territory (70G): Adds Land Protection to target territory.
Domovoi Rare Fire
ST:20 HP:20 MHP:20 G:10
Territory (30G): Adds Phantasm to target territory.
Dragon Rare Fire
ST:40 HP:60 MHP:60 G:90+FireFire
Land Limit: Cannot be placed on Water
Item Limit: Cannot use armor
In Battle: ST+20, HP-20 when invading.
Fanatic Rare Fire
ST:20 HP:20 MHP:20 G:25+Fire
Territory (60): Decreases its own HP by 20, and does 20 damage to the target creature.
Flame Lord Rare Fire
ST:70 HP:70 MHP:70 G:140+FireFire+Card
Land Limit: Cannot be placed on Water
Boost: HP+10 to Fire creatures. / Battle End: User loses 100G magic.
Gladiator Rare Fire
ST:40 HP:40 MHP:40 G:70
Item Limit: Cannot use armor Cannot use tools Cannot use scrolls
Critical Hit:
Old Willow Rare Fire
ST:20 HP:40 MHP:40 G:40+FireFire
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Stops all passing Cepters other than user when placed on a Fire land.
Son Ascetic Rare Fire
ST:0 HP:30 MHP:30 G:60
Support (Uses abilities of the supporting creature)

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air

Water Water Creatures

Banshee Rare Water
ST:20 HP:30 MHP:30 G:20+WaterWater
Item Limit: Cannot use weapons
Territory (60G): Deals (25% of MHP) damage to all creatures.
Book Worm Rare Water
ST:10 HP:20 MHP:20 G:10+Water
Item Limit: Cannot use scrolls
Territory (40G): User chooses a card from target enemy Cepter's hand and destroys it.
Charon Rare Water
ST:20 HP:30 MHP:30 G:70+Water
Item Limit: Cannot use armor
Neutralizes: All non-scroll attacks. / User pays (amount of neutralized damage x2G) magic.
Dagon Rare Water
ST:60 HP:80 MHP:80 G:140+WaterWater+Card
Land Limit: Cannot be placed on Fire
Boost: HP+10 to creatures. / Battle End: User loses 100G magic.
Hyde Rare Water
ST:30 HP:30 MHP:30 G:50+Water
Land Limit: Cannot be placed on Fire
Territory (50G): Adds Paralysis to target creature.
Kelpie Rare Water
ST:30 HP:30 MHP:30 G:70+Water
Item Limit: Cannot use scrolls
Stops all passing Cepters other than user when placed on a land.
Leviathan Rare Water
ST:30 HP:60 MHP:60 G:120+WaterWater
Item Limit: Cannot use armor
Upon Victory: Battle territory becomes Water.
Lung Rare Water
ST:0 HP:30 MHP:30 G:50+WaterWater
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use weapons Cannot use armor
In Battle: ST & HP= (number of symbols owned by user).
Mad Clown Rare Water
ST:10 HP:20 MHP:20 G:10+Water+Card
Boost: HP+10 to user's creatures.
Nymph Rare Water
ST:10 HP:30 MHP:30 G:50+Water
Land Limit: Cannot be placed on FireCannot be placed on Air
Neutralizes: / Attack Bonus: If opposing creature has HP <= 30, it is added to user's hand (40%)
Vodyanoi Rare Water
ST:40 HP:40 MHP:40 G:70+Water+Card
Attacks First / Instant Death: 80% if on defense.
Yeti Rare Water
ST:40 HP:40 MHP:40 G:80+Water
Item Limit: Cannot use scrolls
Neutralizes: / Instant Death: 60% against creatures.

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air

Earth Earth Creatures

Basilisk Rare Earth
ST:30 HP:40 MHP:40 G:50+EarthEarth
Item Limit: Cannot use armor
Instant Death: 50% / Battle End: Lowers level of battle territory by 1.
Dark Master Rare Earth
ST:60 HP:80 MHP:80 G:140+EarthEarth+Card
Land Limit: Cannot be placed on Air
Boost: HP+10 to Earth creatures. / Battle End: User loses 100G magic.
Death Gaze Rare Earth
ST:50 HP:30 MHP:30 G:70+Earth
Land Limit: Cannot be placed on Air
Neutralizes: Scroll attacks. / Upon Victory: Removes the opponent's creature from their book. (80% chance)
Gigantherium Rare Earth
ST:50 HP:60 MHP:60 G:90+Earth
Item Limit: Cannot use scrolls
In Battle: HP-20 if battle territory has an Enchantment upon it.
Gooba Queen Rare Earth
ST:10 HP:40 MHP:40 G:30+EarthEarth
Item Limit: Cannot use weapons
Territory (20G): Summons Gooba to vacant land of user's choice.
Hunbaba Rare Earth
ST:50 HP:40 MHP:40 G:80+Earth+Card
Land Limit: Cannot be placed on Air
Attack Bonus: Poison / Boost: ST-10 to Air creatures.
Odradek Rare Earth
ST:20 HP:20 MHP:20 G:40
Support / HP & MHP cannot be altered by spells or territory abilities.
Quake Beast Rare Earth
ST:50 HP:30 MHP:30 G:40+EarthEarth
Item Limit: Cannot use armor
Territory (60G): Lowers adjacent lands one level, then is destroyed.
Raksas Rare Earth
ST:50 HP:30 MHP:30 G:70+Earth
Upon Victory: Opponent Cepter loses 30% of their most numerous symbol.
Sage Rare Earth
ST:20 HP:30 MHP:30 G:70
Support / Immune to Destroy Item and Steal Item effects.
T'ao T'ieh Rare Earth
ST:40 HP:40 MHP:40 G:70+Earth
Land Limit: Cannot be placed on Air
Upon Victory: ST & MHP+10 (up to a maximum of 80).
Vampire Rare Earth
ST:40 HP:40 MHP:40 G:80+Earth
Land Limit: Cannot be placed on WaterCannot be placed on Air
Item Limit: Cannot use armor
Attacks First / Attack Bonus: HP+ (damage dealt to opponent).

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air

Air Air Creatures

Beelzebub Rare Air
ST:70 HP:70 MHP:70 G:140+AirAir+Card
Land Limit: Cannot be placed on Earth
Boost: HP+10 to Air creatures. / Battle End: User loses 100G magic.
Dhampir Rare Air
ST:40 HP:40 MHP:40 G:80+Air
Neutralizes: Earth / Instant Death: 60% to Earth creatures.
Gouda Rare Air
ST:0 HP:40 MHP:40 G:60+AirAir
Land Limit: Cannot be placed on Earth
In Battle: ST & HP= (number of Air creatures in play x10).
Igneous Fatui Rare Air
ST:10 HP:30 MHP:30 G:10+AirAir+Card
Land Limit: Cannot be placed on FireCannot be placed on Water
Attacks Last / Instant Death: 80%
Leprechaun Rare Air
ST:20 HP:20 MHP:20 G:40+Air+Card
Battle Start: Gives opponent its own item and forces them to use it.
Mermecoleo Rare Air
ST:20 HP:30 MHP:30 G:60
Land Limit: Cannot be placed on Earth
Item Limit: Cannot use scrolls
Attacks Last / Upon Defeat: Evolves into Dragonfly.
Night Fiend Rare Air
ST:0 HP:40 MHP:40 G:70+AirAir
Land Limit: Cannot be placed on Water
Item Limit: Cannot use weapons Cannot use armor
Attacks First / In Battle: ST+ (level of battle territory x20).
Nue Rare Air
ST:40 HP:50 MHP:50 G:80+Air
Land Limit: Cannot be placed on Earth
Boost: ST-10 to invading creatures.
Paladin Rare Air
ST:50 HP:50 MHP:50 G:90+Air
Land Limit: Cannot be placed on Earth
Critical Hit: / Regenerates
Soul Collector Rare Air
ST:20 HP:30 MHP:30 G:60+Card
In Battle: ST+ (number of creatures destroyed thus far x5).
Sphinx Rare Air
ST:40 HP:50 MHP:50 G:80+Air+Card
Land Limit: Cannot be placed on Earth
Attack Bonus: Confusion / Boost: HP-10 to Earth creatures.
Virus Rare Air
ST:10 HP:10 MHP:10 G:0+Air
Land Limit: Cannot be placed on Earth
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Boost: HP-10 to all creatures.

Last Updated on Monday, 05 December 2022 14:43

Card of the Moment

Squonk PS2
ST:20 HP:30 MHP:30
G:0
Support / Upon Victory: Returns to user's hand.

Culdcept PS2/DC

culdcept_ii_ps2_jpn.jpg

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