Every card has been verified as 100% accurate, and each card's ability description text has been updated to match Culdcept Saga's naming conventions for easier reading.
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Neutral Creatures
Baldanders ST:0 HP:30 MHP:30 G:10 In Battle: Transforms into a random creature.
Basalt Idol ST:0 HP:20 MHP:20 G:50 Item Limit: Defensive / Global Ability: All creatures cannot use abilities that trigger at Battle End or Upon Defeat.
Borgess ST:30 HP:30 MHP:30 G:50 Boost: HP+20 to creatures.
Brass Idol ST:0 HP:20 MHP:20 G:40 Item Limit: Defensive / Global Ability: All Cepters draw two cards when drawing instead of one.
Cleric ST:10 HP:30 MHP:30 G:55 Support / Instant Death: 80% against creatures.
Clockwork Owl ST:0 HP:20 MHP:20 G:10 Item Limit: Territory (30G): Target Cepter can choose movement direction next turn.
Cray Idol ST:0 HP:20 MHP:20 G:60 Item Limit: Defensive / Global Ability: Damage to all creatures from spells and territory abilities is reduced by 10.
Dancing Doll ST:20 HP:20 MHP:20 G:30 Territory (70G): Lowers the value of all symbols by 20%.
Ebony Idol ST:0 HP:20 MHP:20 G:40 Item Limit: Defensive / Global Ability: All creatures cannot use territory abilities.
Granite Idol ST:0 HP:20 MHP:20 G:60 Item Limit: Defensive / Global Ability: All Cepters cannot be targeted by spells or territory abilities (except those that dispel effects).
Iron Idol ST:0 HP:20 MHP:20 G:40 Item Limit: Defensive / Global ability: Die yields only 4-6 when rolled normally.
Ivory Idol ST:0 HP:20 MHP:20 G:60 Item Limit: Defensive / Global Ability: Cards of rarity require 1.5x magic to use. Cards of rarity and require double.
Jade Idol ST:0 HP:20 MHP:20 G:50 Item Limit: Defensive / Global Ability: All territories are prevented from undergoing land transformation via spells or territory abilities and are immune to effects that lower land levels.
Living Shield ST:0 HP:30 MHP:30 G:40 Item Limit: Item Creature
Living Sword ST:30 HP:1 MHP:1 G:30 Item Limit: Item Creature
Marble Idol ST:0 HP:20 MHP:20 G:70 Item Limit: Defensive / Global Ability: Creatures of the same type as those already in play cannot be summoned.
Ninja ST:40 HP:40 MHP:40 G:80 Attacks First / Scroll Critical Hit
Silver Idol ST:0 HP:20 MHP:20 G:50 Item Limit: Defensive / Global Ability: In battle, all defending creatures gain Attacks First ability.
Squonk ST:20 HP:30 MHP:30 G:0 Support / Upon Victory: Returns to user's hand.
Steam Gear ST:50 HP:50 MHP:50 G:60 Item Limit: Claims 1/2 the standard toll value.
Bard ST:30 HP:30 MHP:30 G:30 Battle End: Moves to a random vacant land when the opposing creature could not be destroyed.
Cait Sith ST:20 HP:30 MHP:30 G:60 Land Limit: Cannot be targeted by spells or territory abilities. / Neutralizes: Attacks from creatures with ST of 40 and up.
Catoblepas ST:20 HP:50 MHP:50 G:80+ In Battle: When not using an item, ST=(opposing creature's ST)
Chimera ST:30 HP:50 MHP:50 G:80+ Item Limit: Attacks First / ST+10 each time user receives a lap bonus (up to a maximum of 80).
Heat Imp ST:20 HP:20 MHP:20 G:10+ Territory (50G): Reduces target Cepter's most numerous symbol by 40%, then is destroyed.
Larvae ST:30 HP:50 MHP:50 G:75+ In Battle: ST+20, HP+20 if user holds 3 more cards than the opposing Cepter
Manes ST:30 HP:40 MHP:40 G:50 Land Limit: In Battle: HP+20 if battle territory has upon it.
Manticore ST:0 HP:50 MHP:50 G:70+ In Battle: ST & HP= (number of cards in user's hand x10).
Mephistopheles ST:40 HP:30 MHP:30 G:50+ Attacking Cepter loses 200G if destroyed by spell or territory ability.
Peri ST:30 HP:30 MHP:30 G:50+ Cannot be targeted by spells or territory abilities. / In Battle: ST & HP+20 when user's book has 3 fewer remaining cards than opponent's book.
Sharazad ST:20 HP:30 MHP:30 G:55 Support / Territory (30G): Clears all Cepters of Enchantments.
Sulfurous Balloon ST:10 HP:30 MHP:30 G:15+ Item Limit: Upon Defeat: HP-30 to opponent's base HP.
Valkyria ST:30 HP:30 MHP:30 G:70+ Attacks First / Support / Upon Victory: ST+10 (up to a maximum of 80).
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Water Creatures
Alga Sphere ST:10 HP:40 MHP:40 G:30 Item Limit: Defensive / Territory Ability (30G): MHP+10 (up to a maximum of 80).
Anubias ST:30 HP:50 MHP:50 G:70+ Land Limit: In Battle: HP= (number of creatures destroyed thus far x5).
Behemoth ST:60 HP:60 MHP:60 G:90+ Land Limit: Item Limit: Attacks Last / Battle End: Destroys a single card at random from user's hand.
Bloody Pudding ST:20 HP:20 MHP:20 G:30 Item Limit: Support / Battle Start: MHP+ (supporting creature's MHP). (Up to a maximum of 80).
Centaur ST:30 HP:40 MHP:40 G:80 Attacks First / Battle End: Items equipped recycle to user's book.
Chonchon ST:20 HP:30 MHP:30 G:40 In Battle: HP+20 if not equipped with an item. / Battle End: Adds Anti-Element to defending creature if not equipped with an item.
Elf ST:40 HP:30 MHP:30 G:70+ Attacks First / Critical Hit:
Powder Eater ST:1 HP:1 MHP:1 G:0 Item Limit: Multiplies when moving, leaving copies in both former and new locations.
Quetzalcoatl ST:30 HP:50 MHP:50 G:80+ Item Limit: Boost: ST+10 to Attacks First creatures, Attacks First ability is removed.
Trample Weed ST:20 HP:60 MHP:60 G:30+ Item Limit: Defensive / Level of occupied land cannot be changed.
Wendigo ST:30 HP:50 MHP:50 G:70 Battle End: Adds Fog to defending creature if Wendigo is not equipped with an item.
Wind Imp ST:20 HP:20 MHP:20 G:10+ Territory (50G): Target enemy Cepter's G is reduced by 50%, then is destroyed.
Witch ST:20 HP:30 MHP:30 G:50 Item Limit: Territory (30G): Steals (number of spell and item cards in target enemy Cepter's hand x20G) magic. / Scroll Critical Hit
Wyvern ST:40 HP:40 MHP:40 G:80+ Land Limit: Item Limit: Attacks First / Can move to any vacant land in the area.
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Items
Aura Blade G:40 ST+ (MHP value).
Battering Ram G:30 ST+20 / Attack Bonus: 100% Instant Death against Defensive creatures.
Bell of Chaos G:50 Battle Start: Destroys all cards identical to opponent's item in all Cepters' books and hands. / Immune to Destroy Item and Steal Item effects.
Bell of Law G:10 Battle Start: Destroys the card with the highest cost in the opposing Cepter's hand. / Battle End: Recycles to Book
Black Orb G:30 Equipped creature ignores opponent creature's Neutralizes or Reflects ability.
Chameleon Armor G:30 HP= (level of battle territory x20).
Coin of Piety G:0 Upon Victory: User gains 10 symbols of same element as battle territory.
Dagger of Mite G:40 ST+ (current standing x20).
Dynamite G:50 ST+60 / Battle End: Equipped creature is destroyed.
Earth Amulet G:30 ST+10 / Attacks First / Critical Hit: When equipped creature is
Earth Shield G:25 Neutralizes: / Neutralizes all non-scroll attack damage when equipped by a creature.
Fire Amulet G:30 ST+20 / HP+10 / Regenerates / Critical Hit: When equipped creature is
Fire Shield G:25 Neutralizes: / Neutralizes all non-scroll attack damage when equipped by a creature.
Gem of Life G:20 Battle End: If user's creature's HP is 20 or under, both it and opponent's creature are destroyed.
Glaive G:40 ST+20 / HP+20
Hell Blaze G:80 Scroll Attack: ST=40 / Scroll Critical Hit: Creatures with 20ST or less.
Hourglass G:10 Attacks First / Disables opponent creature's Attacks First ability.
Kris G:50 ST+30 / Immune to Destroy Item and Steal Item effects.