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Creatures - No Reqs

Every card has been verified as 100% accurate, and each card's ability description text has been updated to match Culdcept Saga's naming conventions for easier reading.

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Neutral Neutral Creatures

Amber Mosquito Rare
ST:0 HP:40 MHP:40 G:10
Item Limit: Cannot use scrolls
In Battle: Transforms into Tyrannosaurus or Giant Rat.
Archbishop Rare
ST:30 HP:30 MHP:30 G:60
Territory (50G): Removes Enchantment effects from target creature (territory). / Immune to Destroy Item and Steal Item effects.
Baldanders Strange
ST:0 HP:30 MHP:30 G:10
In Battle: Transforms into a random creature.
Bandit Normal
ST:20 HP:20 MHP:20 G:20
Support / Attack Bonus: Steals (damage dealt x2G) magic from opponent.
Basalt Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All creatures cannot use abilities that trigger at Battle End or Upon Defeat.
Battle Gear α Rare
ST:40 HP:20 MHP:20 G:60
Item Limit: Cannot use scrolls
Support / Transforms into Bundlegear if Battle Gear β is used as Support. / Cannot be targeted by spells or territory abilities.
Battle Gear β Rare
ST:20 HP:40 MHP:40 G:60
Item Limit: Cannot use scrolls
Support / Transforms into Bundlegear if Battle Gear α is used as Support. / Neutralizes: Scroll attacks.
Berserker Normal
ST:40 HP:50 MHP:50 G:50
Attack Bonus: Confusion (to itself)
Borgess Strange
ST:30 HP:30 MHP:30 G:50
Boost: HP+20 to creatures.
Brass Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All Cepters draw two cards when drawing instead of one.
Cleric Strange
ST:10 HP:30 MHP:30 G:55
Support / Instant Death: 80% against creatures.
Clockwork Owl Strange
ST:0 HP:20 MHP:20 G:10
Item Limit: Cannot use weapons Cannot use armor
Territory (30G): Target Cepter can choose movement direction next turn.
Colossus Rare
ST:70 HP:70 MHP:70 G:120
Item Limit: Cannot use weapons Cannot use armor Cannot use tools Cannot use scrolls
Does not receive lap recovery. / Cannot be targeted by spells or territory abilities.
Cray Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Damage to all creatures from spells and territory abilities is reduced by 10.
Cyclops Normal
ST:50 HP:50 MHP:50 G:60
Attacks Last
Dancing Doll Strange
ST:20 HP:20 MHP:20 G:30
Territory (70G): Lowers the value of all symbols by 20%.
Ebony Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All creatures cannot use territory abilities.
Fighter Normal
ST:40 HP:40 MHP:40 G:40
Giant Rat Normal
ST:20 HP:10 MHP:10 G:0
Item Limit: Cannot use scrolls
Attacks First
Goblin Normal
ST:20 HP:30 MHP:30 G:0
Gold Idol Rare
ST:0 HP:20 MHP:20 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Requirements for summoning creatures other than magic cost are ignored.
Golden Totem Normal
ST:0 HP:30 MHP:30 G:0
Item Limit: Cannot use weapons
Defensive / Territory (0G): Gives its user 300G, then is destroyed
Granite Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All Cepters cannot be targeted by spells or territory abilities (except those that dispel effects).
Horned Chameleon Rare
ST:20 HP:30 MHP:30 G:40
Item Limit: Cannot use scrolls
Receives land effect from lands of any element.
Iron Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global ability: Die yields only 4-6 when rolled normally.
Ivory Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Cards of rarity require 1.5x magic to use. Cards of rarity and require double.
Jade Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All territories are prevented from undergoing land transformation via spells or territory abilities and are immune to effects that lower land levels.
Leoknight Extra
ST:0 HP:40 MHP:40 G:100
Item Limit: Cannot use scrolls
In Battle: ST=(number of territories opponent owns x10). HP=(number of territories user owns x10).
Living Shield Strange
ST:0 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Item Creature
Living Spear Rare
ST:20 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Item Creature
Living Sword Strange
ST:30 HP:1 MHP:1 G:30
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Item Creature
Lunatic Hare Rare
ST:20 HP:30 MHP:30 G:20
Battle End: Swaps opponent's ST and HP values.
Marble Idol Strange
ST:0 HP:20 MHP:20 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Creatures of the same type as those already in play cannot be summoned.
Mystic Egg Rare
ST:0 HP:30 MHP:30 G:0
In Battle: Transforms into a different creature based on the item used.
Ninja Strange
ST:40 HP:40 MHP:40 G:80
Attacks First / Scroll Critical Hit
Samurai Rare
ST:50 HP:30 MHP:30 G:80
Instant Death: 60% vs. creatures with MHP of 30 and under.
Sanctum Guard
ST:40 HP:40 MHP:40 G:70
Attacks First / Upon Victory: User gains 5 symbols of same element as battle territory.
Silver Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: In battle, all defending creatures gain Attacks First ability.
Skeleton Normal
ST:30 HP:40 MHP:40 G:30
Item Limit: Cannot use scrolls
Regenerates.
Squonk Strange
ST:20 HP:30 MHP:30 G:0
Support / Upon Victory: Returns to user's hand.
Statue Normal
ST:0 HP:50 MHP:50 G:20
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Does not receive lap recovery.
Steam Gear Strange
ST:50 HP:50 MHP:50 G:60
Item Limit: Cannot use scrolls
Claims 1/2 the standard toll value.
Thief Normal
ST:20 HP:40 MHP:40 G:30
Battle Start: Steals opponent's item if using no items of your own.
Trojan Horse Strange
ST:0 HP:30 MHP:30 G:50
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Penetrates / Support
Werewolf Strange
ST:30 HP:30 MHP:30 G:30
Attack Bonus: Transform opposing creature into Wolf (60%)
Wolf Normal
ST:20 HP:40 MHP:40 G:10
Item Limit: Cannot use scrolls
Zombie Normal
ST:20 HP:50 MHP:50 G:20
Item Limit: Cannot use scrolls
Battle End: HP-20

Special Neutral Creatures

Bundlegear Extra
ST:60 HP:70 MHP:70 G:250
Item Limit: Cannot use scrolls
Neutralizes: Scroll attacks. / Cannot be targeted by spells or territory abilities.

Fire Fire Creatures

Bard Strange Fire
ST:30 HP:30 MHP:30 G:30
Battle End: Moves to a random vacant land when the opposing creature could not be destroyed.
Boggart Normal Fire
ST:10 HP:30 MHP:30 G:40
Item Limit: Cannot use armor
Claims double the standard toll value. Returns to user's hand if destroyed by spell or territory ability.
Cait Sith Strange Fire
ST:20 HP:30 MHP:30 G:60
Land Limit: Cannot be placed on Water
Cannot be targeted by spells or territory abilities. / Neutralizes: Attacks from creatures with ST of 40 and up.
Conjurer Rare Fire
ST:20 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons
Territory (80G): Summons Ba-al to vacant land of user's choice, then is destroyed. / Scroll Critical Hit
Domovikha Rare Fire
ST:10 HP:20 MHP:20 G:10
Territory (70G): Adds Land Protection to target territory.
Domovoi Rare Fire
ST:20 HP:20 MHP:20 G:10
Territory (30G): Adds Phantasm to target territory.
Dragonfly Normal Fire
ST:30 HP:20 MHP:20 G:20
Item Limit: Cannot use scrolls
Attacks First
Gas Cloud Normal Fire
ST:30 HP:30 MHP:30 G:70
Item Limit: Cannot use armor
Neutralizes: 1/2 of damage received (excludes scroll attacks).
Gladiator Rare Fire
ST:40 HP:40 MHP:40 G:70
Item Limit: Cannot use armor Cannot use tools Cannot use scrolls
Critical Hit:
Golem Normal Fire
ST:40 HP:50 MHP:50 G:60
Battle End: Base ST & Base HP-10
Hell Hound Normal Fire
ST:50 HP:40 MHP:40 G:80
Deals only 1/2 damage to creatures.
Kobold Normal Fire
ST:20 HP:30 MHP:30 G:20
Manes Strange Fire
ST:30 HP:40 MHP:40 G:50
Land Limit: Cannot be placed on Water
In Battle: HP+20 if battle territory has upon it.
Minotaur Normal Fire
ST:40 HP:40 MHP:40 G:70
Phoenix Normal Fire
ST:30 HP:30 MHP:30 G:40
Item Limit: Cannot use scrolls
Upon Defeat: Returns to user's hand.
Pillar of Flame Normal Fire
ST:30 HP:50 MHP:50 G:30
Land Limit: Cannot be placed on Water
Item Limit: Cannot use armor Cannot use scrolls
Defensive
Pyrallis Normal Fire
ST:30 HP:40 MHP:40 G:50
Land Limit: Cannot be placed on Water
Item Limit: Cannot use scrolls
In Battle: ST+(# of user's Fire territories x10). If user has Water territory, HP-20.
Pyro Drake Normal Fire
ST:30 HP:40 MHP:40 G:80
Land Limit: Cannot be placed on Water
Item Limit: Cannot use armor
In Battle: ST+20, HP+20 if an item is not used.
Sharazad Strange Fire
ST:20 HP:30 MHP:30 G:55
Support / Territory (30G): Clears all Cepters of Enchantments.
Son Ascetic Rare Fire
ST:0 HP:30 MHP:30 G:60
Support (Uses abilities of the supporting creature)
Sorcerer Normal Fire
ST:0 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons
Scroll Critical Hit / In Battle: Performs a scroll attack of ST=20 if not equipped with an item.
Will o' the Wisp Normal Fire
ST:10 HP:50 MHP:50 G:60
Item Limit: Cannot use weapons
Attacks Last / Attack Bonus: Steals (own remaining base HP x2G) magic from opponent Cepter.

Water Water Creatures

Alga Sphere Strange Water
ST:10 HP:40 MHP:40 G:30
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Territory Ability (30G): MHP+10 (up to a maximum of 80).
Amazon Normal Water
ST:40 HP:40 MHP:40 G:80
Attack Bonus: Steals (user's lap number x20G) magic from opponent Cepter if not equipped with an item.
Bloody Pudding Strange Water
ST:20 HP:20 MHP:20 G:30
Item Limit: Cannot use scrolls
Support / Battle Start: MHP+ (supporting creature's MHP). (Up to a maximum of 80).
Bunyip Strange Water
ST:50 HP:40 MHP:40 G:90
Item Limit: Cannot use armor
Neutralizes: Penetrates
Drool Strange Water
ST:0 HP:40 MHP:40 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Penetrates / In Battle: ST= (number of user's territories x10).
Fate Strange Water
ST:30 HP:40 MHP:40 G:60
Territory (40G): User draws a card. / Upon Defeat: User draws a card.
Fungonoid Normal Water
ST:30 HP:40 MHP:40 G:60
Item Limit: Cannot use scrolls
Battle End: MHP+10 (up to a maximum of 80).
Giant Amoeba Normal Water
ST:30 HP:30 MHP:30 G:50
Item Limit: Cannot use armor Cannot use scrolls
Neutralizes:
Grindylow Normal Water
ST:20 HP:40 MHP:40 G:60
Neutralizes: Attacks from creatures with ST of 30 or less.
King Tortoise Normal Water
ST:10 HP:50 MHP:50 G:45
Item Limit: Cannot use scrolls
Attacks Last
Lilith Normal Water
ST:0 HP:30 MHP:30 G:80
Item Limit: Cannot use armor
Attacks First / In Battle: ST= (number of cards in user's hand x10).
Lizardman Normal Water
ST:30 HP:40 MHP:40 G:70
Attacks First
Marfolk Normal Water
ST:20 HP:30 MHP:30 G:20
Megarodon Normal Water
ST:50 HP:50 MHP:50 G:70
Land Limit: Cannot be placed on NeutralCannot be placed on FireCannot be placed on EarthCannot be placed on Air
Item Limit: Cannot use scrolls
Pirate Normal Water
ST:10 HP:30 MHP:30 G:45
Support
Remora Normal Water
ST:20 HP:40 MHP:40 G:40
Land Limit: Cannot be placed on FireCannot be placed on Air
Item Limit: Cannot use scrolls
Attack Bonus: Destroys a card at random from opponent Cepter's hand.
Sea Bonze Strange Water
ST:20 HP:40 MHP:40 G:70
Land Limit: Cannot be placed on FireCannot be placed on Earth
Defensive / In Battle: No effects or abilities can be used during battle.
Shell Creeper Normal Water
ST:20 HP:30 MHP:30 G:50
Item Limit: Cannot use scrolls
Neutralizes: FireAir
Undine Normal Water
ST:30 HP:30 MHP:30 G:60
Item Limit: Cannot use armor
In Battle: HP= (number of user's territories x20). / Neutralizes:
Vision Normal Water
ST:40 HP:50 MHP:50 G:80
In Battle: HP=30 / Neutralizes: Air
Wall of Ice Normal Water
ST:0 HP:40 MHP:40 G:40
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use armor Cannot use scrolls
Defensive / In Battle: HP+30
Wizard Normal Water
ST:0 HP:30 MHP:30 G:45
Item Limit: Cannot use weapons
Support / Scroll Critical Hit

Earth Earth Creatures

Angostura Normal Earth
ST:20 HP:60 MHP:60 G:80
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Instant Death: 80% against creatures with MHP of 30 and under.
Armadillo Normal Earth
ST:20 HP:50 MHP:50 G:40
Item Limit: Cannot use scrolls
In Battle: In an odd-numbered round, HP=60. In an even-numbered round, HP=30.
Barometz Strange Earth
ST:0 HP:30 MHP:30 G:20
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Territory (0G): User gains (lap number x30G) magic.
Blynx Normal Earth
ST:20 HP:20 MHP:20 G:40
Item Limit: Cannot use scrolls
Can move to any vacant land within the area. / Cannot be targeted by spells or territory abilities.
Carbuncle Normal Earth
ST:20 HP:20 MHP:20 G:20
Support / Reflects: Scroll attacks.
Coati Strange Earth
ST:30 HP:30 MHP:30 G:60
In Battle: ST+ (number of Earth creatures in play x5).
Dragon Zombie Normal Earth
ST:40 HP:60 MHP:60 G:100
Land Limit: Cannot be placed on Air
Item Limit: Cannot use armor
Dryad Normal Earth
ST:20 HP:30 MHP:30 G:60
Land Limit: Cannot be placed on Air
Item Limit:
Support / Can move to any vacant Earth land within the area.
Dwarf Normal Earth
ST:30 HP:50 MHP:50 G:70
Gnome Strange Earth
ST:20 HP:40 MHP:40 G:60
Toll value for occupied territory becomes 1.5x.
Green Mold Normal Earth
ST:10 HP:50 MHP:50 G:45
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Regenerates
Healer Strange Earth
ST:10 HP:40 MHP:40 G:50
Regenerates / Territory (20G): Recovers target creature's HP by 30.
Huge Spider Normal Earth
ST:30 HP:40 MHP:40 G:70
Item Limit: Cannot use scrolls
Attack Bonus: Paralysis
Leshy Strange Earth
ST:30 HP:40 MHP:40 G:50
Defensive / Battle End: Raises level of battle territory by 1.
Mudman Strange Earth
ST:20 HP:40 MHP:40 G:65
Land Limit: Cannot be placed on Air
Item Limit: Cannot use armor
In Battle: HP+ (number of Earth creatures in play x5).
Mummy Normal Earth
ST:20 HP:50 MHP:50 G:40
Item Limit: Cannot use weapons
Defensive / Upon Defeat: User gains (lap number x50G) magic.
Odradek Rare Earth
ST:20 HP:20 MHP:20 G:40
Support / HP & MHP cannot be altered by spells or territory abilities.
Pan Normal Earth
ST:30 HP:40 MHP:40 G:60
Attack Bonus: Confusion
Sage Rare Earth
ST:20 HP:30 MHP:30 G:70
Support / Immune to Destroy Item and Steal Item effects.
Spitting Cobra Normal Earth
ST:40 HP:40 MHP:40 G:70
Item Limit: Cannot use scrolls
Territory (0G): Adds Poison to target creature.
Tiger Beetle Normal Earth
ST:20 HP:30 MHP:30 G:20
Item Limit: Cannot use scrolls
Troll Normal Earth
ST:40 HP:40 MHP:40 G:70
Land Limit: Cannot be placed on FireCannot be placed on Air
Regenerates
Wall of Stone Normal Earth
ST:0 HP:60 MHP:60 G:30
Land Limit: Cannot be placed on Air
Item Limit: Cannot use armor Cannot use scrolls
Defensive
Wereboar Normal Earth
ST:20 HP:40 MHP:40 G:80
In Battle: ST+30 when invading.
Woodfolk Normal Earth
ST:30 HP:30 MHP:30 G:60
Item Limit: Cannot use weapons
Support

Special Earth Creatures

Gooba Extra Earth
ST:0 HP:10 MHP:10 G:0
Item Limit: Cannot use scrolls

Air Air Creatures

Archer Normal Air
ST:20 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons
Territory (30G): Deals 10 damage to target creature.
Centaur Strange Air
ST:30 HP:40 MHP:40 G:80
Attacks First / Battle End: Items equipped recycle to user's book.
Chonchon Strange Air
ST:20 HP:30 MHP:30 G:40
In Battle: HP+20 if not equipped with an item. / Battle End: Adds Anti-Element to defending creature if not equipped with an item.
Cornfolk Normal Air
ST:30 HP:40 MHP:40 G:70
Upon Defeat: User gains 200G magic. / User gains 200G magic if destroyed by spell or territory ability.
Giant Bat Normal Air
ST:20 HP:30 MHP:30 G:20
Item Limit: Cannot use scrolls
Giant Rattler Normal Air
ST:40 HP:40 MHP:40 G:70
Item Limit: Cannot use scrolls
Battle End: Adds Disease to defending creature if not equipped with an item.
Gremlin Strange Air
ST:20 HP:30 MHP:30 G:70
Item Limit: Cannot use scrolls
Battle Start: Destroys opponent's item.
Griffon Normal Air
ST:50 HP:50 MHP:50 G:90
Land Limit: Cannot be placed on Earth
Item Limit: Cannot use scrolls
Harpy Normal Air
ST:30 HP:30 MHP:30 G:60
Attacks First
Holy Llama Normal Air
ST:20 HP:40 MHP:40 G:60
Item Limit: Cannot use scrolls
Territory (30G): Adds Holy Word 6 to target Cepter. / Can move to any vacant Air land in the area.
Hornet Normal Air
ST:40 HP:30 MHP:30 G:60
Item Limit: Cannot use scrolls
Attack Bonus: Poison
Hurricane Normal Air
ST:20 HP:50 MHP:50 G:50
Land Limit: Cannot be placed on Earth
Item Limit: Cannot use armor Cannot use scrolls
Attacks First / Defensive
Knight Normal Air
ST:50 HP:40 MHP:40 G:90
Critical Hit: Creatures with MHP of 50 and up.
Master Monk Normal Air
ST:20 HP:50 MHP:50 G:80
Attacks First / In Battle: ST+30, HP-30 if not equipped with an item.
Mermecoleo Rare Air
ST:20 HP:30 MHP:30 G:60
Land Limit: Cannot be placed on Earth
Item Limit: Cannot use scrolls
Attacks Last / Upon Defeat: Evolves into Dragonfly.
Pegasus Normal Air
ST:30 HP:20 MHP:20 G:60
Item Limit: Cannot use scrolls
Attacks First / Cannot be targeted by spells or territory abilities / Neutralizes: Scroll attacks.
Powder Eater Strange Air
ST:1 HP:1 MHP:1 G:0
Item Limit: Cannot use scrolls
Multiplies when moving, leaving copies in both former and new locations.
Pushpull Normal Air
ST:0 HP:40 MHP:40 G:70
Item Limit: Cannot use scrolls
Attacks twice.
Roadrunner Normal Air
ST:20 HP:30 MHP:30 G:60
Item Limit: Cannot use scrolls
Attacks First / Moves 2 spaces.
Spectre Normal Air
ST:0 HP:30 MHP:30 G:30
In Battle: ST & HP= (random value between 10 and 70).
Sprite Normal Air
ST:20 HP:20 MHP:20 G:10
Land Limit: Cannot be placed on Earth
Neutralizes: Attacks from creatures with MHP of 40 and up.
Wendigo Strange Air
ST:30 HP:50 MHP:50 G:70
Battle End: Adds Fog to defending creature if Wendigo is not equipped with an item.
Witch Strange Air
ST:20 HP:30 MHP:30 G:50
Item Limit: Cannot use weapons
Territory (30G): Steals (number of spell and item cards in target enemy Cepter's hand x20G) magic. / Scroll Critical Hit

Last Updated on Thursday, 12 May 2016 14:38

Card of the Moment

Statue PS2
ST:0 HP:50 MHP:50
G:20
Item Limit:
Defensive / Does not receive lap recovery.

Culdcept PS2/DC

culdcept_ii_ps2_jpn.jpg

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