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Creatures - MHP less than/equal to 30

Every card has been verified as 100% accurate, and each card's ability description text has been updated to match Culdcept Saga's naming conventions for easier reading.

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Neutral Neutral Creatures

Archbishop Rare
ST:30 HP:30 MHP:30 G:60
Territory (50G): Removes Enchantment effects from target creature (territory). / Immune to Destroy Item and Steal Item effects.
Baldanders Strange
ST:0 HP:30 MHP:30 G:10
In Battle: Transforms into a random creature.
Bandit Normal
ST:20 HP:20 MHP:20 G:20
Support / Attack Bonus: Steals (damage dealt x2G) magic from opponent.
Basalt Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All creatures cannot use abilities that trigger at Battle End or Upon Defeat.
Battle Gear α Rare
ST:40 HP:20 MHP:20 G:60
Item Limit: Cannot use scrolls
Support / Transforms into Bundlegear if Battle Gear β is used as Support. / Cannot be targeted by spells or territory abilities.
Borgess Strange
ST:30 HP:30 MHP:30 G:50
Boost: HP+20 to creatures.
Brass Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All Cepters draw two cards when drawing instead of one.
Cleric Strange
ST:10 HP:30 MHP:30 G:55
Support / Instant Death: 80% against creatures.
Clockwork Owl Strange
ST:0 HP:20 MHP:20 G:10
Item Limit: Cannot use weapons Cannot use armor
Territory (30G): Target Cepter can choose movement direction next turn.
Cray Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Damage to all creatures from spells and territory abilities is reduced by 10.
Dancing Doll Strange
ST:20 HP:20 MHP:20 G:30
Territory (70G): Lowers the value of all symbols by 20%.
Decoy Strange
ST:0 HP:10 MHP:10 G:40+Card
Item Limit: Cannot use weapons Cannot use armor
Reflects: All attacks (except scroll attacks)
Doppelganger Rare
ST:0 HP:30 MHP:30 G:10+Card
In Battle: Transforms into same creature as opponent.
Ebony Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All creatures cannot use territory abilities.
Giant Rat Normal
ST:20 HP:10 MHP:10 G:0
Item Limit: Cannot use scrolls
Attacks First
Goblin Normal
ST:20 HP:30 MHP:30 G:0
Gold Idol Rare
ST:0 HP:20 MHP:20 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Requirements for summoning creatures other than magic cost are ignored.
Golden Totem Normal
ST:0 HP:30 MHP:30 G:0
Item Limit: Cannot use weapons
Defensive / Territory (0G): Gives its user 300G, then is destroyed
Granite Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All Cepters cannot be targeted by spells or territory abilities (except those that dispel effects).
Horned Chameleon Rare
ST:20 HP:30 MHP:30 G:40
Item Limit: Cannot use scrolls
Receives land effect from lands of any element.
Iron Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global ability: Die yields only 4-6 when rolled normally.
Ivory Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Cards of rarity require 1.5x magic to use. Cards of rarity and require double.
Jade Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All territories are prevented from undergoing land transformation via spells or territory abilities and are immune to effects that lower land levels.
Little Gray Rare
ST:10 HP:20 MHP:20 G:50+Card
Attack Bonus: Moves opposing creature to random vacant land.
Living Shield Strange
ST:0 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Item Creature
Living Spear Rare
ST:20 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Item Creature
Living Sword Strange
ST:30 HP:1 MHP:1 G:30
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Item Creature
Lunatic Hare Rare
ST:20 HP:30 MHP:30 G:20
Battle End: Swaps opponent's ST and HP values.
Marble Idol Strange
ST:0 HP:20 MHP:20 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Creatures of the same type as those already in play cannot be summoned.
Mystic Egg Rare
ST:0 HP:30 MHP:30 G:0
In Battle: Transforms into a different creature based on the item used.
Samurai Rare
ST:50 HP:30 MHP:30 G:80
Instant Death: 60% vs. creatures with MHP of 30 and under.
Silver Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: In battle, all defending creatures gain Attacks First ability.
Squonk Strange
ST:20 HP:30 MHP:30 G:0
Support / Upon Victory: Returns to user's hand.
Trojan Horse Strange
ST:0 HP:30 MHP:30 G:50
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Penetrates / Support
Werewolf Strange
ST:30 HP:30 MHP:30 G:30
Attack Bonus: Transform opposing creature into Wolf (60%)
Wonder Wall Rare
ST:0 HP:30 MHP:30 G:30+Card
Item Limit: Cannot use weapons Cannot use armor
Defensive / Neutralizes:
Wraith Strange
ST:10 HP:30 MHP:30 G:40+Card
Item Limit: Cannot use armor
Instant Death: 50% / Battle End: Is destroyed.

Fire Fire Creatures

Bard Strange Fire
ST:30 HP:30 MHP:30 G:30
Battle End: Moves to a random vacant land when the opposing creature could not be destroyed.
Barrow Wight Rare Fire
ST:20 HP:30 MHP:30 G:30+Fire+Card
Attack Bonus: Sleep
Boggart Normal Fire
ST:10 HP:30 MHP:30 G:40
Item Limit: Cannot use armor
Claims double the standard toll value. Returns to user's hand if destroyed by spell or territory ability.
Cait Sith Strange Fire
ST:20 HP:30 MHP:30 G:60
Land Limit: Cannot be placed on Water
Cannot be targeted by spells or territory abilities. / Neutralizes: Attacks from creatures with ST of 40 and up.
Conjurer Rare Fire
ST:20 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons
Territory (80G): Summons Ba-al to vacant land of user's choice, then is destroyed. / Scroll Critical Hit
Domovikha Rare Fire
ST:10 HP:20 MHP:20 G:10
Territory (70G): Adds Land Protection to target territory.
Domovoi Rare Fire
ST:20 HP:20 MHP:20 G:10
Territory (30G): Adds Phantasm to target territory.
Dragonfly Normal Fire
ST:30 HP:20 MHP:20 G:20
Item Limit: Cannot use scrolls
Attacks First
Executor Normal Fire
ST:70 HP:20 MHP:20 G:60+Card
Item Limit: Cannot use weapons
Fanatic Rare Fire
ST:20 HP:20 MHP:20 G:25+Fire
Territory (60): Decreases its own HP by 20, and does 20 damage to the target creature.
Gas Cloud Normal Fire
ST:30 HP:30 MHP:30 G:70
Item Limit: Cannot use armor
Neutralizes: 1/2 of damage received (excludes scroll attacks).
Heat Imp Strange Fire
ST:20 HP:20 MHP:20 G:10+Card
Territory (50G): Reduces target Cepter's most numerous symbol by 40%, then is destroyed.
Kobold Normal Fire
ST:20 HP:30 MHP:30 G:20
Mephistopheles Strange Fire
ST:40 HP:30 MHP:30 G:50+Card
Attacking Cepter loses 200G if destroyed by spell or territory ability.
Peri Strange Fire
ST:30 HP:30 MHP:30 G:50+Fire
Cannot be targeted by spells or territory abilities. / In Battle: ST & HP+20 when user's book has 3 fewer remaining cards than opponent's book.
Phoenix Normal Fire
ST:30 HP:30 MHP:30 G:40
Item Limit: Cannot use scrolls
Upon Defeat: Returns to user's hand.
Sharazad Strange Fire
ST:20 HP:30 MHP:30 G:55
Support / Territory (30G): Clears all Cepters of Enchantments.
Son Ascetic Rare Fire
ST:0 HP:30 MHP:30 G:60
Support (Uses abilities of the supporting creature)
Sorcerer Normal Fire
ST:0 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons
Scroll Critical Hit / In Battle: Performs a scroll attack of ST=20 if not equipped with an item.
Sulfurous Balloon Strange Fire
ST:10 HP:30 MHP:30 G:15+Fire
Item Limit: Cannot use scrolls
Upon Defeat: HP-30 to opponent's base HP.
Valkyria Strange Fire
ST:30 HP:30 MHP:30 G:70+Fire
Attacks First / Support / Upon Victory: ST+10 (up to a maximum of 80).

Water Water Creatures

Banshee Rare Water
ST:20 HP:30 MHP:30 G:20+WaterWater
Item Limit: Cannot use weapons
Territory (60G): Deals (25% of MHP) damage to all creatures.
Bloody Pudding Strange Water
ST:20 HP:20 MHP:20 G:30
Item Limit: Cannot use scrolls
Support / Battle Start: MHP+ (supporting creature's MHP). (Up to a maximum of 80).
Book Worm Rare Water
ST:10 HP:20 MHP:20 G:10+Water
Item Limit: Cannot use scrolls
Territory (40G): User chooses a card from target enemy Cepter's hand and destroys it.
Charon Rare Water
ST:20 HP:30 MHP:30 G:70+Water
Item Limit: Cannot use armor
Neutralizes: All non-scroll attacks. / User pays (amount of neutralized damage x2G) magic.
Giant Amoeba Normal Water
ST:30 HP:30 MHP:30 G:50
Item Limit: Cannot use armor Cannot use scrolls
Neutralizes:
Hyde Rare Water
ST:30 HP:30 MHP:30 G:50+Water
Land Limit: Cannot be placed on Fire
Territory (50G): Adds Paralysis to target creature.
Kelpie Rare Water
ST:30 HP:30 MHP:30 G:70+Water
Item Limit: Cannot use scrolls
Stops all passing Cepters other than user when placed on a land.
Lilith Normal Water
ST:0 HP:30 MHP:30 G:80
Item Limit: Cannot use armor
Attacks First / In Battle: ST= (number of cards in user's hand x10).
Lung Rare Water
ST:0 HP:30 MHP:30 G:50+WaterWater
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use weapons Cannot use armor
In Battle: ST & HP= (number of symbols owned by user).
Mad Clown Rare Water
ST:10 HP:20 MHP:20 G:10+Water+Card
Boost: HP+10 to user's creatures.
Marfolk Normal Water
ST:20 HP:30 MHP:30 G:20
Medusa Strange Water
ST:30 HP:30 MHP:30 G:50+Card
Attack Bonus: Transforms opponent into Statue.
Mujina Strange Water
ST:0 HP:30 MHP:30 G:50+Water
In Battle: ST & HP= (number of opponent's cards in hand x10).
Nymph Rare Water
ST:10 HP:30 MHP:30 G:50+Water
Land Limit: Cannot be placed on FireCannot be placed on Air
Neutralizes: / Attack Bonus: If opposing creature has HP <= 30, it is added to user's hand (40%)
Pirate Normal Water
ST:10 HP:30 MHP:30 G:45
Support
Shell Creeper Normal Water
ST:20 HP:30 MHP:30 G:50
Item Limit: Cannot use scrolls
Neutralizes: FireAir
Suiko Strange Water
ST:20 HP:30 MHP:30 G:0+Card
Land Limit: Cannot be placed on Fire
Battle End: Adds Vitality to defending creature.
Undine Normal Water
ST:30 HP:30 MHP:30 G:60
Item Limit: Cannot use armor
In Battle: HP= (number of user's territories x20). / Neutralizes:
Wizard Normal Water
ST:0 HP:30 MHP:30 G:45
Item Limit: Cannot use weapons
Support / Scroll Critical Hit

Earth Earth Creatures

Barometz Strange Earth
ST:0 HP:30 MHP:30 G:20
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Territory (0G): User gains (lap number x30G) magic.
Blynx Normal Earth
ST:20 HP:20 MHP:20 G:40
Item Limit: Cannot use scrolls
Can move to any vacant land within the area. / Cannot be targeted by spells or territory abilities.
Carbuncle Normal Earth
ST:20 HP:20 MHP:20 G:20
Support / Reflects: Scroll attacks.
Cerberus Strange Earth
ST:20 HP:40 MHP:40 G:50+Earth
Land Limit: Cannot be placed on Air
Item Limit: Cannot use scrolls
Attacks twice.
Coati Strange Earth
ST:30 HP:30 MHP:30 G:60
In Battle: ST+ (number of Earth creatures in play x5).
Dark Elf Strange Earth
ST:40 HP:30 MHP:30 G:70+Earth
Attacks First / Critical Hit: Air
Death Gaze Rare Earth
ST:50 HP:30 MHP:30 G:70+Earth
Land Limit: Cannot be placed on Air
Neutralizes: Scroll attacks. / Upon Victory: Removes the opponent's creature from their book. (80% chance)
Dryad Normal Earth
ST:20 HP:30 MHP:30 G:60
Land Limit: Cannot be placed on Air
Item Limit:
Support / Can move to any vacant Earth land within the area.
Ghoul Strange Earth
ST:40 HP:30 MHP:30 G:50+Card
Attack Bonus: Paralysis / Upon Victory: Regenerates
Grimalkin Strange Earth
ST:20 HP:30 MHP:30 G:60+Earth
Support / Cannot be targeted by spells or territory abilities.
Odradek Rare Earth
ST:20 HP:20 MHP:20 G:40
Support / HP & MHP cannot be altered by spells or territory abilities.
Quake Beast Rare Earth
ST:50 HP:30 MHP:30 G:40+EarthEarth
Item Limit: Cannot use armor
Territory (60G): Lowers adjacent lands one level, then is destroyed.
Raksas Rare Earth
ST:50 HP:30 MHP:30 G:70+Earth
Upon Victory: Opponent Cepter loses 30% of their most numerous symbol.
Sage Rare Earth
ST:20 HP:30 MHP:30 G:70
Support / Immune to Destroy Item and Steal Item effects.
Tiger Beetle Normal Earth
ST:20 HP:30 MHP:30 G:20
Item Limit: Cannot use scrolls
Woodfolk Normal Earth
ST:30 HP:30 MHP:30 G:60
Item Limit: Cannot use weapons
Support

Special Earth Creatures

Gooba Extra Earth
ST:0 HP:10 MHP:10 G:0
Item Limit: Cannot use scrolls

Air Air Creatures

Archer Normal Air
ST:20 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons
Territory (30G): Deals 10 damage to target creature.
Chonchon Strange Air
ST:20 HP:30 MHP:30 G:40
In Battle: HP+20 if not equipped with an item. / Battle End: Adds Anti-Element to defending creature if not equipped with an item.
Elf Strange Air
ST:40 HP:30 MHP:30 G:70+Air
Attacks First / Critical Hit: Earth
Giant Bat Normal Air
ST:20 HP:30 MHP:30 G:20
Item Limit: Cannot use scrolls
Gremlin Strange Air
ST:20 HP:30 MHP:30 G:70
Item Limit: Cannot use scrolls
Battle Start: Destroys opponent's item.
Harpy Normal Air
ST:30 HP:30 MHP:30 G:60
Attacks First
Hornet Normal Air
ST:40 HP:30 MHP:30 G:60
Item Limit: Cannot use scrolls
Attack Bonus: Poison
Igneous Fatui Rare Air
ST:10 HP:30 MHP:30 G:10+AirAir+Card
Land Limit: Cannot be placed on FireCannot be placed on Water
Attacks Last / Instant Death: 80%
Leprechaun Rare Air
ST:20 HP:20 MHP:20 G:40+Air+Card
Battle Start: Gives opponent its own item and forces them to use it.
Mermecoleo Rare Air
ST:20 HP:30 MHP:30 G:60
Land Limit: Cannot be placed on Earth
Item Limit: Cannot use scrolls
Attacks Last / Upon Defeat: Evolves into Dragonfly.
Nightmare Strange Air
ST:30 HP:30 MHP:30 G:50+Air
Penetrates
Nike Strange Air
ST:30 HP:30 MHP:30 G:60+Air
Item Limit: Cannot use armor
Attacks First / Attack Bonus: Paralysis
Pegasus Normal Air
ST:30 HP:20 MHP:20 G:60
Item Limit: Cannot use scrolls
Attacks First / Cannot be targeted by spells or territory abilities / Neutralizes: Scroll attacks.
Powder Eater Strange Air
ST:1 HP:1 MHP:1 G:0
Item Limit: Cannot use scrolls
Multiplies when moving, leaving copies in both former and new locations.
Roadrunner Normal Air
ST:20 HP:30 MHP:30 G:60
Item Limit: Cannot use scrolls
Attacks First / Moves 2 spaces.
Soul Collector Rare Air
ST:20 HP:30 MHP:30 G:60+Card
In Battle: ST+ (number of creatures destroyed thus far x5).
Spectre Normal Air
ST:0 HP:30 MHP:30 G:30
In Battle: ST & HP= (random value between 10 and 70).
Sprite Normal Air
ST:20 HP:20 MHP:20 G:10
Land Limit: Cannot be placed on Earth
Neutralizes: Attacks from creatures with MHP of 40 and up.
Virus Rare Air
ST:10 HP:10 MHP:10 G:0+Air
Land Limit: Cannot be placed on Earth
Item Limit: Cannot use weapons Cannot use armor Cannot use scrolls
Boost: HP-10 to all creatures.
Wind Imp Strange Air
ST:20 HP:20 MHP:20 G:10+Card
Territory (50G): Target enemy Cepter's G is reduced by 50%, then is destroyed.
Witch Strange Air
ST:20 HP:30 MHP:30 G:50
Item Limit: Cannot use weapons
Territory (30G): Steals (number of spell and item cards in target enemy Cepter's hand x20G) magic. / Scroll Critical Hit

Last Updated on Monday, 05 December 2022 14:44

Card of the Moment

Influence PS2
G:80
Transforms target territory into its owner's most numerous land type.

Culdcept PS2/DC

culdcept_2_dc_jpn.jpg

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