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Creatures - Defensive

Every card has been verified as 100% accurate, and each card's ability description text has been updated to match Culdcept Saga's naming conventions for easier reading.

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Neutral Neutral Creatures

Basalt Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All creatures cannot use abilities that trigger at Battle End or Upon Defeat.
Brass Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All Cepters draw two cards when drawing instead of one.
Cray Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Damage to all creatures from spells and territory abilities is reduced by 10.
Ebony Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All creatures cannot use territory abilities.
Gold Idol Rare
ST:0 HP:20 MHP:20 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Requirements for summoning creatures other than magic cost are ignored.
Golden Totem Normal
ST:0 HP:30 MHP:30 G:0
Item Limit: Cannot use weapons
Defensive / Territory (0G): Gives its user 300G, then is destroyed
Granite Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All Cepters cannot be targeted by spells or territory abilities (except those that dispel effects).
Iron Idol Strange
ST:0 HP:20 MHP:20 G:40
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global ability: Die yields only 4-6 when rolled normally.
Ivory Idol Strange
ST:0 HP:20 MHP:20 G:60
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Cards of rarity require 1.5x magic to use. Cards of rarity and require double.
Jade Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: All territories are prevented from undergoing land transformation via spells or territory abilities and are immune to effects that lower land levels.
Marble Idol Strange
ST:0 HP:20 MHP:20 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: Creatures of the same type as those already in play cannot be summoned.
Silver Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: In battle, all defending creatures gain Attacks First ability.
Statue Normal
ST:0 HP:50 MHP:50 G:20
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Does not receive lap recovery.
Tetramorph Extra
ST:30 HP:50 MHP:50 G:80+Card
Defensive / Boost: HP-20 to invading creatures. / Territory (50G): Deals 20 damage to target enemy creature whose element differs from its territory.
Wonder Wall Rare
ST:0 HP:30 MHP:30 G:30+Card
Item Limit: Cannot use weapons Cannot use armor
Defensive / Neutralizes:

Fire Fire Creatures

Old Willow Rare Fire
ST:20 HP:40 MHP:40 G:40+FireFire
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Stops all passing Cepters other than user when placed on a Fire land.
Pillar of Flame Normal Fire
ST:30 HP:50 MHP:50 G:30
Land Limit: Cannot be placed on Water
Item Limit: Cannot use armor Cannot use scrolls
Defensive

Water Water Creatures

Alga Sphere Strange Water
ST:10 HP:40 MHP:40 G:30
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Territory Ability (30G): MHP+10 (up to a maximum of 80).
Sea Bonze Strange Water
ST:20 HP:40 MHP:40 G:70
Land Limit: Cannot be placed on FireCannot be placed on Earth
Defensive / In Battle: No effects or abilities can be used during battle.
Wall of Ice Normal Water
ST:0 HP:40 MHP:40 G:40
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use armor Cannot use scrolls
Defensive / In Battle: HP+30

Earth Earth Creatures

Angostura Normal Earth
ST:20 HP:60 MHP:60 G:80
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Instant Death: 80% against creatures with MHP of 30 and under.
Barometz Strange Earth
ST:0 HP:30 MHP:30 G:20
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Territory (0G): User gains (lap number x30G) magic.
Green Mold Normal Earth
ST:10 HP:50 MHP:50 G:45
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Regenerates
Leshy Strange Earth
ST:30 HP:40 MHP:40 G:50
Defensive / Battle End: Raises level of battle territory by 1.
Mummy Normal Earth
ST:20 HP:50 MHP:50 G:40
Item Limit: Cannot use weapons
Defensive / Upon Defeat: User gains (lap number x50G) magic.
Wall of Stone Normal Earth
ST:0 HP:60 MHP:60 G:30
Land Limit: Cannot be placed on Air
Item Limit: Cannot use armor Cannot use scrolls
Defensive

Air Air Creatures

Hurricane Normal Air
ST:20 HP:50 MHP:50 G:50
Land Limit: Cannot be placed on Earth
Item Limit: Cannot use armor Cannot use scrolls
Attacks First / Defensive
Trample Weed Strange Air
ST:20 HP:60 MHP:60 G:30+Air
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Level of occupied land cannot be changed.

Last Updated on Wednesday, 15 May 2013 08:48

Card of the Moment

Mass Growth PS2
G:30
MHP+5 to all creatures (up to a maximum of 80).

Culdcept PS2/DC

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