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Spells - Multi-Enchant

Every card has been verified as 100% accurate, and each card's ability description text has been updated to match Culdcept Saga's naming conventions for easier reading.

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Spell Spells

Desert Storm Rare Multi-Enchant
G:80
Prevents changing of levels in any territories in the target area for 2 rounds.
Gravity Strange Multi-Enchant
G:50
All Cepters' next die roll yields a 1.
Mass Phantasm Rare Multi-Enchant
G:100
Adds Phantasm to all creatures in target area.
Plague Strange Multi-Enchant
G:100
Adds Poison to all creatures in target area.

Last Updated on Wednesday, 15 May 2013 08:48

Card of the Moment

Protean Ring PS2
G:0
Transforms equipped creature into a random different creature.

Culdcept PS2/DC

culdcept_ii_ps2_jpn.jpg

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