Menu

Map List

1 : Roka, Fort City

Forts: S Highest Die Roll: 6 Number of Areas: 1
Special Lands: none
Reward Cards: 10 ()
A simple map. Travel in either direction, gaining territory as you go!
 
2 : Port Sneff

Forts: EW Highest Die Roll: 7 Number of Areas: 2
Special Lands: Shrine
Reward Cards: 12 ()
A map divided into 2 halves. Take note of the land when trying to form chains.
 
3 : Karin Mountains

Forts: NSEW Highest Die Roll: 7 Number of Areas: 1
Special Lands: none
Reward Cards: 12 ()
An X-shaped map. When the path leads to a dead end, turn around to advance.
 
4 : Goza Desert

Forts: S Highest Die Roll: 7 Number of Areas: 2
Special Lands: Card Shop
Reward Cards: 14 ()
You can turn around in 2 places on this map. Keep the layout in mind when moving.
 
5 : Kelder, Icy Village

Forts: NEW Highest Die Roll: 8 Number of Areas: 3
Special Lands: Temple - Shrine - Card Shop
Reward Cards: 14 ()
Each of the 3 rings on this map is a new area.
 
6 : Talio Village

Forts: NSEW Highest Die Roll: 9 Number of Areas: 2
Special Lands: Temple - Shrine
Reward Cards: 14 ()
A large, circular map. Making a lap takes a while, so use your cards carefully.
 
7 : Gilman Volcano

Forts: EW Highest Die Roll: 8 Number of Areas: 2
Special Lands: Temple - Shrine - Card Shop - Warp
Reward Cards: 17 ()
A map with Portals, which teleport you to another location when landed on.
 
8 : Bisteam Forest

Forts: EW Highest Die Roll: 8 Number of Areas: 3
Special Lands: Temple - Shrine - Card Shop
Reward Cards: 17 ()
This map has many turning points, making it easy to make a wrong turn.
 
9 : Nabath Ruins

Forts: EW Highest Die Roll: 8 Number of Areas: 2
Special Lands: Temple - Shrine - Card Shop - Warp
Reward Cards: 17 ()
The key to victory on this map is to utilize lands in the dead end paths.
 
10 : Dark Abyss

Forts: NSEW Highest Die Roll: 10 Number of Areas: 2
Special Lands: Temple - Shrine - Card Shop
Reward Cards: 20 ()
A huge map divided into 2 halves. Lands near the Castle are the most valuable.
 
11 : Arena 1

Forts: NS Highest Die Roll: 7 Number of Areas: 2
Special Lands: Temple - Card Shop
Reward Cards: 12 ()
An average-sized map in the shape of a talisman.
 
12 : Arena 2

Forts: N Highest Die Roll: 5 Number of Areas: 1
Special Lands: none
Reward Cards: 8 ()
A map designed for quick battles. Very few places to move.
 
13 : Arena 3

Forts: S Highest Die Roll: 8 Number of Areas: 1
Special Lands: Temple - Shrine - Card Shop
Reward Cards: 12 ()
A map that branches into the shape of a grid.
 
14 : Arena 4

Forts: S Highest Die Roll: 7 Number of Areas: 3
Special Lands: Card Shop - Warp
Reward Cards: 14 ()
Each of the 3 rings on this map holds an identical Fort.
 
15 : Arena 5

Forts: E Highest Die Roll: 7 Number of Areas: 2
Special Lands: Temple - Shrine - Card Shop - Warp
Reward Cards: 12 ()
A map containing 2 rings, each having its own Castle.
 
16 : Arena 6

Forts: N Highest Die Roll: 7 Number of Areas: 2
Special Lands: Temple - Shrine - Card Shop - Warp
Reward Cards: 12 ()
This map has several Forts of the same type. The inner lands are of high value.
 
17 : Arena 7

Forts: NS Highest Die Roll: 7 Number of Areas: 1
Special Lands: Shrine - Card Shop
Reward Cards: 12 ()
A simple map in the shape of an 8. Pick your route based on the situation.
 
18 : Arena 8

Forts: NSEW Highest Die Roll: 7 Number of Areas: 1
Special Lands: Shrine - Card Shop
Reward Cards: 12 ()
A shuriken-shaped map. The long way is the same distance as the short way.
 
Downloadable Map 1 : Hexapod

Forts: NSEW Highest Die Roll: 7 Number of Areas: 2
Special Lands: Shrine
Reward Cards: 14 () Released: Oct. 16, 2008
An unusual map with several forts. Make sure you take the correct route.
 
Downloadable Map 2 : Screw Thread

Forts: EW Highest Die Roll: 7 Number of Areas: 2
Special Lands: Temple - Card Shop
Reward Cards: 14 () Released: Oct. 16, 2008
With many branches, it is difficult to claim tolls. High-value lands near the castle.
 
Downloadable Map 3 : Junction

Forts: S Highest Die Roll: 7 Number of Areas: 1
Special Lands: Shrine - Card Shop
Reward Cards: 12 () Released: Nov. 13, 2008
2008 First National Congress map. It's easy to avoid the lands near the branches.
 
Downloadable Map 4 : S

Forts: NS Highest Die Roll: 6 Number of Areas: 1
Special Lands: Warp
Reward Cards: 12 () Released: Nov. 13, 2008
If you miss the warps at each dead end, this map is longer than it looks.
 
Downloadable Map 5 : 10th Anniversary

Forts: NSE Highest Die Roll: 8 Number of Areas: 2
Special Lands: Temple - Shrine - Card Shop - Warp
Reward Cards: 12 () Released: Dec. 11, 2008
Fly through the N fort to complete a lap on this 10th Anniversary map.
 
Downloadable Map 6 : Q

Forts: EW Highest Die Roll: 7 Number of Areas: 2
Special Lands: Temple
Reward Cards: 12 () Released: Dec. 19, 2008
2008 Second National Congress map. Passing the temple during your lap is key.
 
Downloadable Map 7 : Cow

Forts: NEW Highest Die Roll: 8 Number of Areas: 2
Special Lands: Temple
Reward Cards: 14 () Released: Jan. 19, 2009
High-value land near the N forts in the horns in this 2008 tournament finals map.
 
Downloadable Map 8 : Ladybug

Forts: NSEW Highest Die Roll: 8 Number of Areas: 2
Special Lands: Temple
Reward Cards: 12 () Released: Jan. 19, 2009
The neutral land in the center has high value in this 2008 tournament finals map.
 
Downloadable Map 9 : Airship Twin

Forts: EW Highest Die Roll: 8 Number of Areas: 2
Special Lands: Temple - Shrine - Card Shop
Reward Cards: 12 () Released: Feb. 12, 2009
Two large wheels, with a little circle in the center. Detour through the temple.
 
Downloadable Map 10 : Iron Heart

Forts: NS Highest Die Roll: 8 Number of Areas: 2
Special Lands: Shrine
Reward Cards: 12 () Released: Feb. 23, 2009
There are two forts by the same route. You can lap in a variety of different ways.
 
Downloadable Map 11 : Ladder

Forts: NSEW Highest Die Roll: 6 Number of Areas: 1
Special Lands: Shrine
Reward Cards: 12 () Released: Apr. 1, 2009
Ladder-shaped map. The land near the castle is more valuable and easy to avoid.
 
Downloadable Map 12 : Duplicity

Forts: EW Highest Die Roll: 7 Number of Areas: 1
Special Lands: Card Shop - Warp
Reward Cards: 12 () Released: Apr. 15, 2009
Winner of the 2008 national map competition. Use your spells with the shortcuts!
 
Downloadable Map 13 : Moon Base

Forts: NS Highest Die Roll: 8 Number of Areas: 2
Special Lands: Temple - Card Shop - Warp
Reward Cards: 12 () Released: May 1, 2009
A map that consists of 5 rings, though there is no need to go through all of them.
 
Downloadable Map 14 : Reverse Kelder

Forts: NEW Highest Die Roll: 8 Number of Areas: 3
Special Lands: Temple - Shrine - Card Shop
Reward Cards: 12 () Released: May 18, 2009
Kelder, but with many Fire lands instead of Water.
 
Downloadable Map 15 : New World

Forts: SEW Highest Die Roll: 9 Number of Areas: 2
Special Lands: Temple - Card Shop
Reward Cards: 12 () Released: Jun. 1, 2009
Mimics the Culdcept II map "Rabbid", but the bridge section is connected.

Last Updated on Friday, 07 June 2013 20:26

Card of the Moment

Hobgoblin DS
ST:30 HP:40 MHP:40
G:30
Critical Hit:

Culdcept DS

culdcept_ds_front.jpg

Buy Culdcept DS for the Nintendo DS from Amazon Marketplace!

Poll of the Moment

What part of Culdcept Revolt are you most excited about?
  • Votes: (0%)
  • Votes: (0%)
  • Votes: (0%)
  • Votes: (0%)
  • Votes: (0%)
  • Votes: (0%)
  • Votes: (0%)
  • Votes: (0%)
  • Votes: (0%)
  • Votes: (0%)
Total Votes:
First Vote:
Last Vote:

Please help support our site costs by donating via the PayPal button above. Thanks in advance!

New on the Forum

Like us on Facebook!Follow us on Twitter!Watch Culdcept videos on YouTube!Friend us on Xbox Live!


©2008-17 Culdcept Central.
Game imagery and content
©1997-2017 OmiyaSoft.

Go to top