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Cepter-Enchant Combos

Cepter-Enchant Combos, as you might have guessed, involve casting an enchantment on yourself, your ally, or an opposing Cepter in combination with a creature's ability, spell effect, or whatever to achieve a more beneficial or more destructive result.

Gnome Strange Humanoid Earth
ST:20 HP:40 MHP:40 G:60
Receives 1.5x toll
Selenear Extra Undead Earth
ST:80 HP:80 MHP:80 G:100+EarthEarthEarth
Land Limit: Cannot be placed on Air
Attacks First / Receives 1.5x toll
Barricade Strange
G:10
For 3 rounds, the tolls of user's lands are increased by 30%

"As if a toll-and-a-half wasn't painful enough... " - Andyman

 
Old Willow Rare Plant Fire
ST:20 HP:40 MHP:40 G:50+FireFire
Item Limit:
Defensive / If placed on Fire land, makes opposing Cepters stop
Kelpie Rare Animal Water
ST:30 HP:30 MHP:30 G:70+Water
Item Limit:
If placed on Water land, makes opposing Cepters stop
Backward Strange
G:40
Target Cepter moves backwards next turn

"Didn't exhaust them on the first big toll? Drag 'em back for another one!" - Andyman

Jump To: Cepter-Enchant ~ Creature-Enchant ~ In-Battle ~ Map ~ Multi-Step ~ Setup

Creature-Enchant Combos are just what they sound like: An enchantment on a creature that results in more than the sum of its parts, or results in an unusual effect.

Dryad Normal Humanoid Earth
ST:20 HP:30 MHP:30 G:60
Land Limit: Cannot be placed on Air
Item Limit:
Support / Can move to any vacant Earth land in the area
Land Protection Normal
G:80
Target territory cannot be targeted by spells (except spells which remove effects)

"Find a green land, become Grimalkin, await your next victim." - Russel09

 
Old Willow Rare Plant Fire
ST:20 HP:40 MHP:40 G:50+FireFire
Item Limit:
Defensive / If placed on Fire land, makes opposing Cepters stop
Kelpie Rare Animal Water
ST:30 HP:30 MHP:30 G:70+Water
Item Limit:
If placed on Water land, makes opposing Cepters stop
Mine Strange
G:10
The first Cepter to stop on the territory enchanted by this effect loses 40% of G

"It's a Kelpie Mine... BOOM!" - Jasoya

Jump To: Cepter-Enchant ~ Creature-Enchant ~ In-Battle ~ Map ~ Multi-Step ~ Setup

In-Battle Combos are the simplest of all the combos in Culdcept DS, and often the most effective. Creature + Item = mayhem.

 

 

(all Attacks First creatures)

Ghoul's Claw Normal Tool
G:10
Attack Bonus: "Paralysis"

"Bummed that Nike isn't in Culdcept DS? Not any more!" - Andyman

 
Bandit Normal Humanoid Neutral
ST:20 HP:20 MHP:20 G:20
Support / Attack Bonus: Steals G=(damage done x2G) from opposing Cepter
Bistair Extra Undead Fire
ST:80 HP:80 MHP:80 G:100+FireFireFire
Land Limit: Cannot be placed on Water
Attacks First / Attack Bonus: Steals G=(# of opposing Cepter's laps x20G)
Selenear Extra Undead Earth
ST:80 HP:80 MHP:80 G:100+EarthEarthEarth
Land Limit: Cannot be placed on Air
Attacks First / Receives 1.5x toll

"240G minimum theft for only 120G, and you'll walk right through most Attacks First defenders." - Andyman

 
Bloody Pudding Strange Undead Water
ST:20 HP:20 MHP:20 G:30
Item Limit:
Support / Battle Start: MHP+(supporting creature's HP) (up to a maximum of 100)
Bistair Extra Undead Fire
ST:80 HP:80 MHP:80 G:100+FireFireFire
Land Limit: Cannot be placed on Water
Attacks First / Attack Bonus: Steals G=(# of opposing Cepter's laps x20G)
Elder Dragon Rare Dragon Fire
ST:60 HP:80 MHP:80 G:140+FireFire
Land Limit: Cannot be placed on Water
Item Limit:
Boost: All Dragon creatures' ST & HP+10 / Scroll Critical Hit
Dagon Rare Undead Water
ST:60 HP:80 MHP:80 G:140+WaterWater+Card
Land Limit: Cannot be placed on Fire
Boost: All Water creatures' HP+10 / Battle End: User loses 100G
Dark Master Rare Undead Earth
ST:60 HP:80 MHP:80 G:140+EarthEarth+Card
Land Limit: Cannot be placed on Air
Boost: All Earth creatures' ST+10 / Battle End: User loses 100G
Selenear Extra Undead Earth
ST:80 HP:80 MHP:80 G:100+EarthEarthEarth
Land Limit: Cannot be placed on Air
Attacks First / Receives 1.5x toll

"Jell-O Instant Maxed-Out Pudding!" - Andyman

 
Cait Sith Strange Animal Fire
ST:20 HP:30 MHP:30 G:60
Land Limit: Cannot be placed on Water
Cannot be targeted by spells / Neutralizes: Creatures with ST>=40
Buckler Normal Armor
G:40
Neutralizes: ST<=30

"I am invincible!!! (except for scrolls)" - Whooh05

 
Death Gaze Rare Undead Earth
ST:50 HP:30 MHP:30 G:70+Earth
Land Limit: Cannot be placed on Air
Neutralizes: Scroll attacks / Instant Death: All (80%) /  Removes all cards of opposing creature from opposing Cepter's deck after destroying it
Earth Shield Strange Armor
G:25
Neutralizes: / Neutralizes: All (when used by a creature) (except scroll attacks)

"Your opponent better pray to Culdra that he neutralizes your attack or somehow falls into the 20% survival chance (if he even has more than 50HP in battle)... hmm, yeah... good luck with that!" - Andyman

 
Decoy Strange Undead Neutral
ST:0 HP:10 MHP:10 G:40+
Item Limit:
Reflects: All (except scroll attacks)
Unseen Stalker Strange Humanoid Neutral
ST:20 HP:20 MHP:20 G:60
Item Limit:
Neutralizes: All (except scroll attacks)
Ormec Head Rare Undead Earth
ST:0 HP:30 MHP:30 G:50+
Defensive / Neutralizes: All (except scroll attacks) / Battle End: MHP-10
Genie Rare Undead Air
ST:40 HP:60 MHP:60 G:100+AirAir
Land Limit: Cannot be placed on Earth
Item Limit:
Neutralizes: All (except scroll attacks) / HP & MHP cannot be changed by spells / Automatically destroyed after 3 battles
Handcuffs Tool
G:10
ST=0 / HP+20 / Reflects: Scroll attacks
Petrify Stone Strange Tool
G:50
ST=0 / HP=80

"I am invincible! Wait... hey... put that Gremlin Amulet away..." - Andyman

 
Fire Drake Strange Dragon Fire
ST:30 HP:40 MHP:40 G:70
In Battle: ST+(# of Fire creatures in play x5)
Mothman Humanoid Air
ST:20 HP:30 MHP:30 G:20+Air
Land Limit: Cannot be placed on Earth
Attacks First / In Battle: ST+(Neutral creatures in play x10)
Gremlin Amulet Tool
G:100
Battle Start: Destroys opposing creature's item or supporting creature

"The two strongest attackers in the game, and their victims can't even arm themselves..." - Andyman

 
Igneous Fatui Rare Undead Air
ST:10 HP:30 MHP:30 G:10+AirAir+Card
Land Limit: Cannot be placed on FireCannot be placed on Water
Attacks Last / Instant Death: Humanoid Animal Dragon (80%)
   

(any Attacks First item)

"Marshmallow Fluff of death." - Andyman

 
Igneous Fatui Rare Undead Air
ST:10 HP:30 MHP:30 G:10+AirAir+Card
Land Limit: Cannot be placed on FireCannot be placed on Water
Attacks Last / Instant Death: Humanoid Animal Dragon (80%)
Wind Shield Strange Armor
G:25
Neutralizes: / Neutralizes: All (when used by a creature) (except scroll attacks)

"Let's ramp things up with a little first attack action. This pretty much forces them to use a defensive item or die." - Whooh05

 
Mummy Normal Undead Earth
ST:20 HP:50 MHP:50 G:40
Item Limit:
Defensive / Upon Defeat: User gains G=(user's lap number x50G)
Gilded Raptor Air
ST:40 HP:30 MHP:30 G:70
Item Limit:
Attack Bonus: If using an item, draw 1 card / Upon Defeat: User gains 100G
Golden Goose Normal Tool
G:0
Upon Defeat: User gains G=(MHP x7G)

"Kill me, please." - Andyman

 
Son Ascetic Rare Humanoid Fire
ST:0 HP:30 MHP:30 G:60
Support / Uses abilities of supporting creature
Homunculus Humanoid Fire
ST:10 HP:20 MHP:20 G:30+Fire
Defensive / Battle End: Evolves into Flame Lord

"Pop goes the Flame Lord!" - Andyman

 
Sprite Normal Humanoid Air
ST:20 HP:20 MHP:20 G:10
Land Limit:
Neutralizes: Creatures with MHP>= 40
Gem of Life Tool
G:20
Battle End: If HP=20 or less, using creature and opposing creature are destroyed

"Great way to take out a beefy land holder." - Whooh05

 
Wraith Undead Neutral
ST:10 HP:30 MHP:30 G:40+Card
Item Limit:
Instant Death: All (60%) / Battle End: Is destroyed
Golden Goose Normal Tool
G:0
Upon Defeat: User gains G=(MHP x7G)

"Best-case scenario, you get 210G and they're dead... worst-case scenario, you get 210G to offset the toll. Win-win!" - Andyman

 
Wraith Undead Neutral
ST:10 HP:30 MHP:30 G:40+Card
Item Limit:
Instant Death: All (60%) / Battle End: Is destroyed
Necro Scarab Tool
G:60
Upon Defeat: Using creature transforms into Zombie

"Kill them, then put a Zombie on the newly empty land!" - Andyman

 
Zombie Normal Undead Neutral
ST:20 HP:50 MHP:50 G:20
Item Limit:
Battle End: HP-20
Necro Scarab Tool
G:60
Upon Defeat: Using creature transforms into Zombie

"Oh man, you killed me... guess I'll just have to break out my... backup Zombie!" - Andyman

Last Updated on Wednesday, 10 July 2013 19:27

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Pan DS
ST:30 HP:40 MHP:40
G:60
Attack Bonus: Confusion

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